Planeshift
ActionManager Member List

This is the complete list of members for ActionManager, including all inherited members.

actionLocation_by_idActionManagerprotected
actionLocation_by_nameActionManagerprotected
actionLocation_by_sectorActionManagerprotected
actionLocationListActionManagerprotected
ActionManager(psDatabase *db)ActionManager
activeTriggersActionManagerprotected
AddActiveTrigger(EID actorEID, const psActionLocation *actionLocation)ActionManager
CacheActionLocation(psActionLocation *action)ActionManager
databaseActionManagerprotected
DecodeCommandArea(Client *client, csString target)MessageManagerBase
FindAction(EID id)ActionManager
FindActionByID(uint32 id)ActionManager
FindAvailableEntrances(csString entranceSector)ActionManager
FindObjectByString(const csString &str, gemActor *me) const MessageManagerBase
FindPlayerClient(const char *name)MessageManagerBase
FunctionPointer typedefMessageManager< ActionManager >
HandleDeleteMessage(csString xml, Client *client)ActionManagerprotected
HandleExamineOperation(psActionLocation *action, Client *client)ActionManagerprotected
HandleListMessage(csString xml, Client *client)ActionManagerprotected
HandleMapAction(MsgEntry *msg, Client *client)ActionManager
HandleMessage(MsgEntry *msg, Client *client)MessageManager< ActionManager >inlinevirtual
HandleQueryMessage(csString xml, Client *client)ActionManagerprotected
HandleReloadMessage(Client *client)ActionManagerprotected
HandleSaveMessage(csString xml, Client *client)ActionManagerprotected
HandleScriptOperation(psActionLocation *action, gemActor *actor)ActionManagerprotected
HandleSelectQuery(iDocumentNode *topNode, Client *client)ActionManagerprotected
HandleUse(gemActionLocation *actionlocation, Client *client)ActionManager
HasActiveTrigger(EID actorEID, const psActionLocation *actionLocation)ActionManager
LoadXML(iDocumentNode *topNode)ActionManagerprotected
meshNameActionManagerprotected
NotifyProximity(gemActor *actor, gemActionLocation *actionLocationObject, float range)ActionManager
positionActionManagerprotected
ProcessMatches(csArray< psActionLocation * > matches, Client *client)ActionManagerprotected
RemoveActiveTrigger(EID actorEID, const psActionLocation *actionLocation)ActionManager
RepopulateActionLocations(psSectorInfo *sectorinfo=0)ActionManager
sectorNameActionManagerprotected
Subscribe(FunctionPointer fpt, msgtype type, uint32_t flags=0x01)MessageManager< ActionManager >inline
triggerTypeActionManagerprotected
Unsubscribe(msgtype type)MessageManager< ActionManager >inline
Unsubscribe(FunctionPointer handler, msgtype type)MessageManager< ActionManager >inline
UnsubscribeAll()MessageManager< ActionManager >inline
Verify(MsgEntry *pMsg, unsigned int flags, Client *&client)MessageManagerBasevirtual
~ActionManager()ActionManagervirtual
~MessageManager()MessageManager< ActionManager >inlinevirtual