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This is the complete list of members for EntityManager, including all inherited members.
| AddRideRelation(gemActor *rider, gemActor *mount) | EntityManager | |
| affinityAttributeList | EntityManager | protected |
| cacheManager | EntityManager | protected |
| CalculateFamiliarAffinity(psCharacter *chardata, size_t type, size_t lifecycle, size_t attacktool, size_t attacktype) | EntityManager | protected |
| clients | EntityManager | protected |
| CloneNPC(psCharacter *chardata) | EntityManager | |
| CopyNPCFromDatabase(PID master_id, float x, float y, float z, float angle, const csString §or, InstanceID instance, const char *firstName=NULL, const char *lastName=NULL) | EntityManager | |
| CreateActionLocation(psActionLocation *instance, bool transient) | EntityManager | |
| CreateFamiliar(gemActor *owner, PID masterPID) | EntityManager | |
| CreateHiredNPC(gemActor *owner, PID masterPID, const csString &name) | EntityManager | |
| CreateItem(psItem *iteminstance, bool transient, int tribeID=0) | EntityManager | |
| CreateMovementInfoMsg() | EntityManager | protected |
| CreateNPC(PID npcID, bool updateProxList=true, bool alwaysWatching=false) | EntityManager | |
| CreateNPC(psCharacter *chardata, bool updateProxList=true, bool alwaysWatching=false) | EntityManager | |
| CreateNPC(psCharacter *chardata, InstanceID instance, csVector3 pos, iSector *sector, float yrot, bool updateProxList=true, bool alwaysWatching=false) | EntityManager | |
| CreatePlayer(Client *client) | EntityManager | |
| database | EntityManager | protected |
| DecodeCommandArea(Client *client, csString target) | MessageManagerBase | |
| DeleteActor(gemObject *actor) | EntityManager | |
| DeletePlayer(Client *client) | EntityManager | |
| engine | EntityManager | protected |
| EntityManager() | EntityManager | |
| familiarTypeList | EntityManager | protected |
| FindObjectByString(const csString &str, gemActor *me) const | MessageManagerBase | |
| FindPlayerClient(const char *name) | MessageManagerBase | |
| FindSector(const char *name) | EntityManager | |
| FunctionPointer typedef | MessageManager< EntityManager > | |
| gameWorld | EntityManager | protected |
| gem | EntityManager | protected |
| GetClients() | EntityManager | inline |
| GetEngine() | EntityManager | inline |
| GetGEM() | EntityManager | inline |
| GetMasterFamiliarID(psCharacter *charData) | EntityManager | protected |
| GetSingleton(void) | Singleton< EntityManager > | inlinestatic |
| GetSingletonPtr(void) | Singleton< EntityManager > | inlinestatic |
| GetWorld() | EntityManager | inline |
| HandleActor(MsgEntry *me, Client *client) | EntityManager | |
| HandleAllRequest(MsgEntry *me, Client *client) | EntityManager | |
| HandleMessage(MsgEntry *msg, Client *client) | MessageManager< EntityManager > | inlinevirtual |
| HandleUserAction(MsgEntry *me, Client *client) | EntityManager | |
| HandleWorld(MsgEntry *me, Client *client) | EntityManager | |
| hasBeenReady | EntityManager | protected |
| HasBeenReady() | EntityManager | inline |
| Initialize(iObjectRegistry *object_reg, ClientConnectionSet *clients, UserManager *usermanager, GEMSupervisor *gemsupervisor, psServerDR *psserverdr, CacheManager *cachemanager) | EntityManager | |
| IsReady() | EntityManager | inline |
| LoadFamiliarAffinityAttributes() | EntityManager | protected |
| LoadFamiliarTypes() | EntityManager | protected |
| LoadMap(const char *mapname) | EntityManager | |
| moveinfomsg | EntityManager | protected |
| MoveItemToWorld(psItem *keyItem, InstanceID instance, psSectorInfo *sectorinfo, float loc_x, float loc_y, float loc_z, float loc_xrot, float loc_yrot, float loc_zrot, psCharacter *owner, bool transient) | EntityManager | |
| ready | EntityManager | protected |
| RemoveActor(gemObject *actor) | EntityManager | |
| RemoveRideRelation(gemActor *rider) | EntityManager | |
| SendActorList(Client *client) | EntityManager | protected |
| SendMovementInfo(MsgEntry *me, Client *client) | EntityManager | |
| serverdr | EntityManager | protected |
| SetReady(bool flag) | EntityManager | |
| Singleton(EntityManager *ptr) | Singleton< EntityManager > | inline |
| Singleton(void) | Singleton< EntityManager > | inline |
| Subscribe(FunctionPointer fpt, msgtype type, uint32_t flags=0x01) | MessageManager< EntityManager > | inline |
| Unsubscribe(msgtype type) | MessageManager< EntityManager > | inline |
| Unsubscribe(FunctionPointer handler, msgtype type) | MessageManager< EntityManager > | inline |
| UnsubscribeAll() | MessageManager< EntityManager > | inline |
| usermanager | EntityManager | protected |
| Verify(MsgEntry *pMsg, unsigned int flags, Client *&client) | MessageManagerBase | virtual |
| ~EntityManager() | EntityManager | virtual |
| ~MessageManager() | MessageManager< EntityManager > | inlinevirtual |
| ~Singleton() | Singleton< EntityManager > | inline |