| alive | GEMClientActor | protected |
| anim_hash | GEMClientActor | |
| animeshObject | GEMClientActor | |
| baseScale | GEMClientActor | |
| BeltGroup | GEMClientActor | |
| BracerGroup | GEMClientActor | |
| cal3dstate | GEMClientActor | |
| cel | GEMClientObject | protectedstatic |
| ChangeName(const char *name) | GEMClientObject | virtual |
| charApp | GEMClientActor | protected |
| CharAppearance() | GEMClientActor | inline |
| chatBubbleID | GEMClientActor | protected |
| CheckLoadStatus() | GEMClientActor | virtual |
| CloakGroup | GEMClientActor | |
| CopyNewestData(GEMClientActor &oldActor) | GEMClientActor | |
| DRcounter | GEMClientActor | protected |
| DRcounter_set | GEMClientActor | protected |
| eid | GEMClientObject | protected |
| entitylabel | GEMClientObject | protected |
| equipment | GEMClientActor | |
| factName | GEMClientObject | protected |
| factory | GEMClientActor | protected |
| flags | GEMClientObject | protected |
| Flags() | GEMClientObject | inline |
| GEMClientActor(psCelClient *cel, psPersistActor &mesg) | GEMClientActor | |
| GEMClientObject() | GEMClientObject | |
| GEMClientObject(psCelClient *cel, EID id) | GEMClientObject | |
| gender | GEMClientActor | |
| GetAnimIndex(csStringHashReversible *msgstrings, csStringID animid) | GEMClientActor | |
| GetBBox() const | GEMClientObject | virtual |
| GetChatBubbleID() const | GEMClientActor | |
| GetEID() | GEMClientObject | inline |
| GetEntityLabel() | GEMClientObject | inline |
| GetFactName() | GEMClientObject | inline |
| GetGroupID() | GEMClientActor | inline |
| GetGuildName() | GEMClientActor | inline |
| GetLastPosition(csVector3 &pos, float &yrot, iSector *§or) | GEMClientActor | |
| GetMasqueradeType() | GEMClientActor | inlinevirtual |
| GetMesh() const | GEMClientObject | |
| GetMode() | GEMClientActor | inline |
| GetName(bool realName=true) | GEMClientActor | virtual |
| GEMClientObject::GetName() | GEMClientObject | inlinevirtual |
| GetObjectType() | GEMClientActor | inlinevirtual |
| GetOwnerEID() | GEMClientActor | inline |
| GetPosition() | GEMClientObject | virtual |
| GetRotation() | GEMClientObject | virtual |
| GetSector() const | GEMClientActor | virtual |
| GetSectors() const | GEMClientObject | virtual |
| GetShadow() | GEMClientObject | inline |
| GetType() | GEMClientObject | inline |
| GetVelocity() const | GEMClientActor | |
| GetVitalMgr() | GEMClientActor | inline |
| GetYRotation() const | GEMClientActor | |
| groupID | GEMClientActor | protected |
| guildName | GEMClientActor | protected |
| hasLabel | GEMClientObject | protected |
| HasLabel() const | GEMClientObject | inline |
| hasShadow | GEMClientObject | protected |
| HasShadow() const | GEMClientObject | inline |
| helmGroup | GEMClientActor | |
| InitCharData(const char *textures, const char *equipment) | GEMClientActor | protected |
| instance | GEMClientObject | protected |
| IsAlive() | GEMClientActor | inlinevirtual |
| IsGroupedWith(GEMClientActor *actor) | GEMClientActor | |
| IsOwnedBy(GEMClientActor *actor) | GEMClientActor | |
| lastDRUpdateTime | GEMClientActor | |
| lastSentRotation | GEMClientActor | |
| lastSentVelocity | GEMClientActor | |
| linmove | GEMClientActor | |
| LoadMesh() | GEMClientObject | |
| masqueradeType | GEMClientActor | protected |
| matName | GEMClientObject | protected |
| MounterAnim | GEMClientActor | |
| mountFactname | GEMClientActor | |
| mountFactory | GEMClientActor | protected |
| mountScale | GEMClientActor | |
| Move(const csVector3 &pos, const csVector3 &rotangle, const char *room) | GEMClientObject | |
| Movement() | GEMClientActor | |
| movementMode | GEMClientActor | protected |
| name | GEMClientObject | protected |
| NeedDRUpdate(unsigned char &priority) | GEMClientActor | |
| ownerEID | GEMClientActor | protected |
| partName | GEMClientActor | |
| path_sent | GEMClientActor | |
| pcmesh | GEMClientObject | |
| Pos() const | GEMClientActor | |
| position | GEMClientObject | protected |
| post_load | GEMClientActor | protected |
| PostLoad(bool) | GEMClientObject | inlinevirtual |
| race | GEMClientActor | |
| RangeTo(GEMClientObject *obj, bool ignoreY) | GEMClientObject | |
| RefreshCal3d() | GEMClientActor | |
| rider | GEMClientActor | protected |
| Rot() const | GEMClientActor | |
| Rotate(float xRot, float yRot, float zRot) | GEMClientObject | |
| scale | GEMClientActor | |
| SendDRUpdate(unsigned char priority, csStringHashReversible *msgstrings) | GEMClientActor | |
| serverMode | GEMClientActor | protected |
| SetAlive(bool aliveFlag, bool newactor) | GEMClientActor | |
| SetAnimation(const char *anim, int duration=0) | GEMClientActor | |
| SetAnimationVelocity(const csVector3 &velocity) | GEMClientActor | |
| SetCharacterMode(size_t id) | GEMClientActor | protected |
| SetChatBubbleID(unsigned int chatBubbleID) | GEMClientActor | |
| SetDRData(psDRMessage &drmsg) | GEMClientActor | |
| SetEntityLabel(psEffect *el) | GEMClientObject | inline |
| SetGroupID(unsigned int id) | GEMClientActor | inline |
| SetGuildName(const char *guild) | GEMClientActor | inline |
| SetIdleAnimation(const char *anim) | GEMClientActor | |
| SetMode(uint8_t mode, bool newactor=false) | GEMClientActor | |
| SetOwnerEID(EID id) | GEMClientActor | inline |
| SetPosition(const csVector3 &pos, float rot, iSector *sector) | GEMClientActor | virtual |
| GEMClientObject::SetPosition(const csVector3 &pos, const csVector3 &rot, iSector *sector) | GEMClientObject | virtual |
| SetShadow(psEffect *shadow) | GEMClientObject | inline |
| SetVelocity(const csVector3 &vel) | GEMClientActor | |
| SetYRotation(const float yrot) | GEMClientActor | |
| shadow | GEMClientObject | protected |
| speedNode | GEMClientActor | |
| stationary | GEMClientActor | |
| StopMoving(bool worldVel=false) | GEMClientActor | |
| SubstituteRacialMeshFact() | GEMClientObject | |
| SwitchToRealMesh(iMeshWrapper *mesh) | GEMClientActor | protectedvirtual |
| traitList | GEMClientActor | |
| traits | GEMClientActor | |
| type | GEMClientObject | protected |
| UnsetCelClient() | GEMClientObject | inlinestatic |
| Update() | GEMClientActor | virtual |
| vitalManager | GEMClientActor | |
| ~DelayedLoader() | DelayedLoader | inlinevirtual |
| ~GEMClientActor() | GEMClientActor | virtual |
| ~GEMClientObject() | GEMClientObject | virtual |