| DecodeCommandArea(Client *client, csString target) | MessageManagerBase | |
| FindGameDef(csString gameName) | MiniGameManager | |
| FindObjectByString(const csString &str, gemActor *me) const | MessageManagerBase | |
| FindPlayerClient(const char *name) | MessageManagerBase | |
| FunctionPointer typedef | MessageManager< MiniGameManager > | |
| gameBoardDef | MiniGameManager | protected |
| GetSessionByID(uint32_t id) | MiniGameManager | |
| HandleGameUpdate(MsgEntry *me, Client *client) | MiniGameManager | protected |
| HandleMessage(MsgEntry *msg, Client *client) | MessageManager< MiniGameManager > | inlinevirtual |
| HandleStartGameRequest(Client *client) | MiniGameManager | protected |
| HandleStartStop(MsgEntry *me, Client *client) | MiniGameManager | protected |
| HandleStopGameRequest(Client *client) | MiniGameManager | protected |
| Idle() | MiniGameManager | |
| Initialise() | MiniGameManager | |
| MiniGameManager() | MiniGameManager | |
| ParseGameboardOptions(psString optionsStr) | MiniGameManager | protected |
| playerSessions | MiniGameManager | protected |
| RemovePlayerFromSessions(psMiniGameSession *session, Client *client, uint32_t clientID) | MiniGameManager | protected |
| ResetAllGameSessions(void) | MiniGameManager | |
| ResetGameSession(psMiniGameSession *sessionToReset) | MiniGameManager | protected |
| sessions | MiniGameManager | protected |
| Subscribe(FunctionPointer fpt, msgtype type, uint32_t flags=0x01) | MessageManager< MiniGameManager > | inline |
| Unsubscribe(msgtype type) | MessageManager< MiniGameManager > | inline |
| Unsubscribe(FunctionPointer handler, msgtype type) | MessageManager< MiniGameManager > | inline |
| UnsubscribeAll() | MessageManager< MiniGameManager > | inline |
| Verify(MsgEntry *pMsg, unsigned int flags, Client *&client) | MessageManagerBase | virtual |
| ~MessageManager() | MessageManager< MiniGameManager > | inlinevirtual |
| ~MiniGameManager() | MiniGameManager | |