Planeshift
MoveToOperation Member List

This is the complete list of members for MoveToOperation, including all inherited members.

actionMoveToOperationprotected
AddRandomRange(csVector3 &dest, float radius, float margin=0.0)ScriptOperation
Advance(float timedelta, NPC *npc)MovementOperationvirtual
ang_velScriptOperationprotected
AtInterruptedAngle(const csVector3 &pos, const iSector *sector, float angle)ScriptOperationvirtual
AtInterruptedAngle(NPC *npc)ScriptOperationvirtual
AtInterruptedPosition(const csVector3 &pos, const iSector *sector)ScriptOperationvirtual
AtInterruptedPosition(NPC *npc)ScriptOperationvirtual
CheckEndPointOk(NPC *npc, const csVector3 &myPos, iSector *mySector, const csVector3 &endPos, iSector *endSector)ScriptOperationvirtual
CheckMoveOk(NPC *npc, csVector3 oldPos, iSector *oldSector, const csVector3 &newPos, iSector *newSector, int resultFromExtrapolate)ScriptOperationvirtual
checkTribeHomeScriptOperationprotected
collisionScriptOperationprotected
COMPLETED enum valueScriptOperation
consecCollisionsScriptOperationprotected
CopyCheckMoveOk(ScriptOperation *source)ScriptOperation
currentDistanceMovementOperationprotected
destPosMoveToOperationprotected
destSectorMoveToOperationprotected
EndPointChanged(const csVector3 &endPos, const iSector *endSector) const MovementOperation
endPosMovementOperationprotected
endSectorMovementOperationprotected
Failure(NPC *npc)ScriptOperationvirtual
failurePerceptionScriptOperationprotected
fallingScriptOperationprotected
GetAngularVelocity(NPC *npc)ScriptOperationvirtual
GetCollisionPerception(NPC *npc)ScriptOperationvirtual
GetEndPosition(NPC *npc, const csVector3 &myPos, const iSector *mySector, csVector3 &endPos, iSector *&endSector)MoveToOperationvirtual
GetFallingPerception(NPC *npc)ScriptOperationvirtual
GetInBoundsPerception(NPC *npc)ScriptOperationvirtual
GetName() const ScriptOperationinlinevirtual
GetOutOfBoundsPerception(NPC *npc)ScriptOperationvirtual
GetState() const ScriptOperationinlinevirtual
GetVelocity(NPC *npc)ScriptOperationvirtual
inBoundsScriptOperationprotected
INTERRUPTED enum valueScriptOperation
interrupted_angleScriptOperationprotected
interrupted_positionScriptOperationprotected
interrupted_sectorScriptOperationprotected
InterruptOperation(NPC *npc)MovementOperationvirtual
Load(iDocumentNode *node)MoveToOperationvirtual
LoadCheckMoveOk(iDocumentNode *node)ScriptOperation
LoadVelocity(iDocumentNode *node)ScriptOperation
MakeCopy()MoveToOperationvirtual
memoryCheckMoveToOperationprotected
MovementOperation(const MovementOperation *other)MovementOperationprotected
MovementOperation(const char *name)MovementOperation
MoveToOperation()MoveToOperation
MoveToOperation(const MoveToOperation *other)MoveToOperation
nameScriptOperationprotected
OPERATION_COMPLETED enum valueScriptOperation
OPERATION_FAILED enum valueScriptOperation
OPERATION_NOT_COMPLETED enum valueScriptOperation
OperationResult enum nameScriptOperation
outOfBoundsScriptOperationprotected
parentScriptOperationprotected
pathMovementOperationprotected
READY_TO_RUN enum valueScriptOperation
Run(NPC *npc, bool interrupted)MovementOperationvirtual
RUNNING enum valueScriptOperation
ScriptOperation(const char *sciptName)ScriptOperation
ScriptOperation(const ScriptOperation *other)ScriptOperation
SetAnimation(NPC *npc, const char *name)ScriptOperation
SetParent(Behavior *behavior)ScriptOperation
SetState(State state)ScriptOperationinlinevirtual
StartMoveTo(NPC *npc, const csVector3 &dest, iSector *sector, float vel, const char *action, float &angle)ScriptOperationprotected
stateScriptOperationprotected
State enum nameScriptOperation
StopMovement(NPC *npc)ScriptOperationprotectedstatic
TurnTo(NPC *npc, const csVector3 &dest, iSector *destsect, csVector3 &forward, float &angle)ScriptOperationprotected
UpdateEndPosition(NPC *npc, const csVector3 &myPos, const iSector *mySector, csVector3 &endPos, iSector *&endSector)MoveToOperationvirtual
velScriptOperationprotected
VEL_DEFAULT enum valueScriptOperation
VEL_RUN enum valueScriptOperation
VEL_USER enum valueScriptOperation
VEL_WALK enum valueScriptOperation
velSourceScriptOperationprotected
VelSource enum nameScriptOperation
~MovementOperation()MovementOperationinlinevirtual
~MoveToOperation()MoveToOperationinlinevirtual
~ScriptOperation()ScriptOperationinlinevirtual