|
Planeshift
|
This is the complete list of members for PlayerToPlayerExchange, including all inherited members.
| AddItem(Client *fromClient, INVENTORY_SLOT_NUMBER fromSlot, int stackCount, int toSlot) | PlayerToPlayerExchange | virtual |
| AdjustMoney(Client *client, int moneyType, int newMoney) | PlayerToPlayerExchange | virtual |
| AdjustMoney(Client *client, const psMoney &money) | PlayerToPlayerExchange | virtual |
| automaticExchange | Exchange | protected |
| CheckExchange(uint32_t clientNum, bool checkRange=false) | PlayerToPlayerExchange | |
| CheckRange(int clientNum, gemObject *ourActor, gemObject *otherActor) | Exchange | |
| DeleteObjectCallback(iDeleteNotificationObject *object) | PlayerToPlayerExchange | virtual |
| Exchange(Client *starter, bool automaticExchange, ExchangeManager *manager) | Exchange | |
| exchangeEnded | Exchange | protected |
| exchangeMgr | Exchange | protected |
| exchangeSuccess | Exchange | protected |
| GetID() const | Exchange | inline |
| GetOfferedMoney(Client *client) | PlayerToPlayerExchange | virtual |
| GetStarterClient() | Exchange | inline |
| GetStarterOffer(int slot) | Exchange | |
| GetTargetOffer(int slot) | PlayerToPlayerExchange | virtual |
| HandleAccept(Client *client) | PlayerToPlayerExchange | virtual |
| HandleEnd(Client *client) | PlayerToPlayerExchange | virtual |
| id | Exchange | protected |
| MoveItem(Client *client, int fromSlot, int stackCount, int toSlot) | Exchange | virtual |
| next_id | Exchange | protectedstatic |
| player | Exchange | protected |
| PlayerToPlayerExchange(Client *client, Client *target, ExchangeManager *manager) | PlayerToPlayerExchange | |
| RemoveItem(Client *fromClient, int slot, int stackCount) | PlayerToPlayerExchange | virtual |
| SendAddItemMessage(Client *fromClient, int slot, psCharacterInventory::psCharacterInventoryItem *item) | PlayerToPlayerExchange | protectedvirtual |
| SendEnd(int clientNum) | Exchange | protected |
| SendExchangeStatusToBoth() | PlayerToPlayerExchange | |
| SendRemoveItemMessage(Client *fromClient, int slot) | PlayerToPlayerExchange | protectedvirtual |
| starterChar | Exchange | protected |
| starterClient | Exchange | protected |
| ~Exchange() | Exchange | virtual |
| ~iDeleteObjectCallback() | iDeleteObjectCallback | inlinevirtual |
| ~PlayerToPlayerExchange() | PlayerToPlayerExchange | virtual |