Planeshift
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This is the complete list of members for TimePerception, including all inherited members.
ExecutePerception(NPC *npc, float weight) | Perception | virtual |
gameDay | TimePerception | protected |
gameHour | TimePerception | protected |
gameMinute | TimePerception | protected |
gameMonth | TimePerception | protected |
gameYear | TimePerception | protected |
GetLocation(csVector3 &pos, iSector *§or) | Perception | virtual |
GetName() const | Perception | virtual |
GetRadius() const | Perception | inlinevirtual |
GetTarget() | Perception | inlinevirtual |
GetType() const | Perception | |
MakeCopy() | TimePerception | virtual |
name | Perception | protected |
NormalizeReaction(Reaction *reaction) | TimePerception | static |
Perception(const char *name) | Perception | inline |
Perception(const char *name, const char *type) | Perception | inline |
SetType(const char *type) | Perception | |
ShouldReact(Reaction *reaction, NPC *npc) | TimePerception | virtual |
TimePerception(int hour, int minute, int year, int month, int day) | TimePerception | inline |
ToString(NPC *npc) | TimePerception | virtual |
type | Perception | protected |
~Perception() | Perception | inlinevirtual |
~TimePerception() | TimePerception | inlinevirtual |