| AddEntity(GEMClientObject *obj) | psCelClient | protected |
| AddInstanceObject(const char *name, csRef< InstanceObject > object) | psCelClient | |
| AddNullFactory(const char *name, csRef< iMeshFactoryWrapper > object) | psCelClient | |
| AttachObject(iObject *object, GEMClientObject *clientObject) | psCelClient | |
| CheckEntityQueues() | psCelClient | |
| clientdr | psCelClient | protected |
| entityLabels | psCelClient | protected |
| FindAttachedObject(iObject *object) | psCelClient | |
| FindInstanceObject(const char *name) const | psCelClient | |
| FindNearbyEntities(iSector *sector, const csVector3 &pos, float radius, bool doInvisible=false) | psCelClient | |
| FindNullFactory(const char *name) const | psCelClient | |
| FindObject(EID eid) | psCelClient | |
| FindUnresolvedPos(GEMClientObject *entity) | psCelClient | protected |
| ForceEntityQueues() | psCelClient | |
| gameWorld | psCelClient | protected |
| GetActorByName(const char *name, bool trueName=true) const | psCelClient | |
| GetClientDR() | psCelClient | inline |
| GetEntities() const | psCelClient | inline |
| GetEntityLabels() | psCelClient | inline |
| GetMainPlayer() | psCelClient | inline |
| GetMainPlayerName() | psCelClient | inline |
| GetRequestStatus() | psCelClient | inline |
| GetShadowManager() | psCelClient | inline |
| GetUnresSector() | psCelClient | inline |
| GetWorld() const | psCelClient | inline |
| HandleActionLocation(MsgEntry *me) | psCelClient | protected |
| HandleActor(MsgEntry *me) | psCelClient | protected |
| HandleGroupChange(MsgEntry *me) | psCelClient | protected |
| HandleGuildChange(MsgEntry *me) | psCelClient | protected |
| HandleItem(MsgEntry *me) | psCelClient | protected |
| HandleItemEffect(const char *factName, iMeshWrapper *mw, bool onGround=true, const char *slot=0, csHash< int, csString > *effectids=0, csHash< int, csString > *lightids=0) | psCelClient | |
| HandleMecsActivate(MsgEntry *me) | psCelClient | protected |
| HandleMessage(MsgEntry *me) | psCelClient | virtual |
| psClientNetSubscriber::HandleMessage(MsgEntry *msg, Client *) | psClientNetSubscriber | inlinevirtual |
| HandleNameChange(MsgEntry *me) | psCelClient | protected |
| HandleObjectRemoval(MsgEntry *me) | psCelClient | protected |
| HandleStats(MsgEntry *me) | psCelClient | protected |
| HandleUnresolvedPos(GEMClientObject *entity, const csVector3 &pos, const csVector3 &rot, const csString §or) | psCelClient | |
| HandleWorld(MsgEntry *me) | psCelClient | protected |
| Initialize(iObjectRegistry *object_reg, MsgHandler *msghandler) | psCelClient | |
| InstanceItems() | psCelClient | inline |
| IsMeshSubjectToAction(const char *sector, const char *mesh) | psCelClient | |
| IsReady() | psCelClient | |
| IsUnresSector(iSector *sector) | psCelClient | inline |
| local_player | psCelClient | protected |
| msghandler | psCelClient | protected |
| OnMapsLoaded() | psCelClient | |
| OnRegionsDeleted(csArray< iCollection * > ®ions) | psCelClient | |
| player_name | psCelClient | protected |
| PruneEntities() | psCelClient | |
| psCelClient() | psCelClient | |
| RemoveInstanceObject(const char *name) | psCelClient | |
| RemoveNullFactory(const char *name) | psCelClient | |
| RemoveObject(GEMClientObject *entity) | psCelClient | |
| replaceRacialGroup(csString &string) | psCelClient | |
| RequestActor() | psCelClient | |
| RequestServerWorld() | psCelClient | |
| requeststatus | psCelClient | protected |
| SetMainActor(GEMClientActor *object) | psCelClient | |
| SetMainPlayerName(const char *name) | psCelClient | inline |
| SetPlayerReady(bool flag) | psCelClient | |
| SetupWorldColliders() | psCelClient | |
| shadowManager | psCelClient | protected |
| UnattachObject(iObject *object, GEMClientObject *clientObject) | psCelClient | |
| unresPos | psCelClient | protected |
| unresSector | psCelClient | protected |
| Update(bool loaded) | psCelClient | |
| Verify(MsgEntry *, unsigned int, Client *&) | psClientNetSubscriber | inlinevirtual |
| vfs | psCelClient | protected |
| ~psCelClient() | psCelClient | virtual |
| ~psClientNetSubscriber() | psClientNetSubscriber | inlinevirtual |