| accountid | psCharacter | protected |
| acquaintances | psCharacter | protected |
| actor | psCharacter | protected |
| AddExperiencePoints(unsigned int W) | psCharacter | |
| AddExperiencePointsNotify(unsigned int W) | psCharacter | |
| AddExploredArea(PID explored) | psCharacter | |
| AddLootItem(psItem *item) | psCharacter | |
| AddLootMoney(int money) | psCharacter | inline |
| AddSpell(psSpell *spell) | psCharacter | |
| AdjustHitPoints(float adjust) | psCharacter | |
| AdjustMana(float adjust) | psCharacter | |
| AdjustMoney(psMoney m, bool bank) | psCharacter | |
| AdjustStamina(float adjust, bool pys) | psCharacter | |
| animalAffinity | psCharacter | protected |
| AppendCharacterSelectData(psAuthApprovedMessage &auth) | psCharacter | |
| assignedEvents | psCharacter | protected |
| AssignGMEvent(int id, bool playerIsGM) | psCharacter | |
| AttackModifier() | psCharacter | inline |
| attackModifier | psCharacter | protected |
| attackQueue | psCharacter | protected |
| BankMoney() | psCharacter | inline |
| bankMoney | psCharacter | protected |
| buddyManager | psCharacter | protected |
| BUYING enum value | psCharacter | |
| CalcFunction(MathEnvironment *env, const char *functionName, const double *params) | psCharacter | virtual |
| CalculateAddExperience(PSSKILL skill, unsigned int awardedPoints, float modifier=1) | psCharacter | |
| CalculateEquipmentModifiers() | psCharacter | |
| CalculateMaxStamina() | psCharacter | |
| canSummonFamiliar | psCharacter | protected |
| CanSummonFamiliar() | psCharacter | inline |
| CanTrain(PSSKILL skill) | psCharacter | |
| characterType | psCharacter | protected |
| characterTypeName | psCharacter | protectedstatic |
| charVariables | psCharacter | protected |
| CheckFaction(Faction *faction, int value) | psCharacter | |
| CheckResponsePrerequisite(NpcResponse *resp) | psCharacter | |
| ClearLoot() | psCharacter | |
| ClearStatsDirtyFlags(unsigned int dirtyFlags) | psCharacter | |
| CombatDrain(int) | psCharacter | |
| CompleteGMEvent(bool playerIsGM) | psCharacter | |
| CompleteHelpEvent(int which) | psCharacter | inline |
| creationinfo | psCharacter | protected |
| deaths | psCharacter | protected |
| DefenseModifier() | psCharacter | inline |
| defenseModifier | psCharacter | protected |
| DeleteSelf() | psCharacter | inlinevirtual |
| description | psCharacter | protected |
| DropItem(psItem *&item, csVector3 pos=0, const csVector3 &rot=csVector3(0), bool guarded=true, bool transient=true, bool inplace=false) | psCharacter | |
| EndSong(csTicks bonusTime) | psCharacter | |
| exploredAreas | psCharacter | protected |
| factions | psCharacter | protected |
| familiarsId | psCharacter | protected |
| fullName | psCharacter | protected |
| GetAccount() const | psCharacter | inline |
| GetAccountId() | psCharacter | inline |
| GetActor() | psCharacter | inline |
| GetAnimalAffinity() | psCharacter | inline |
| GetAssignedGMEvents(psGMEventListMessage &gmevents, int clientnum) | psCharacter | |
| GetAttackQueue() | psCharacter | inline |
| GetBeltGroup() | psCharacter | inline |
| GetBracerGroup() | psCharacter | inline |
| GetBuddyMgr() | psCharacter | inline |
| GetBuffableVariable(const csString &name, const csString &value="0") | psCharacter | |
| GetCanSummonFamiliar() | psCharacter | inline |
| GetCharFullName() const | psCharacter | inline |
| GetCharLastName() const | psCharacter | inline |
| GetCharLevel(bool physical) | psCharacter | |
| GetCharName() const | psCharacter | inline |
| GetCharType() const | psCharacter | inline |
| GetCharTypeName() | psCharacter | inline |
| GetCloakGroup() | psCharacter | inline |
| GetCounterBlockValueForWeaponInSlot(INVENTORY_SLOT_NUMBER slot) | psCharacter | |
| GetCreationInfo() | psCharacter | |
| GetDeaths() const | psCharacter | inline |
| GetDescription() | psCharacter | |
| GetDodgeValue() | psCharacter | |
| GetExperiencePoints() | psCharacter | |
| GetFactionEventsDescription(csString &factionDescription) | psCharacter | |
| GetFactions() | psCharacter | inline |
| GetFamiliarID(size_t id) | psCharacter | inline |
| GetGuild() | psCharacter | inline |
| GetGuildLevel() | psCharacter | |
| GetGuildMembership() | psCharacter | |
| GetHelmGroup() | psCharacter | inline |
| GetHP() | psCharacter | |
| GetHPRate() | psCharacter | |
| GetImperviousToAttack() | psCharacter | inline |
| GetIsMarried() const | psCharacter | inline |
| GetKillExperience() | psCharacter | inline |
| GetKills() const | psCharacter | inline |
| GetLastLoginTime() const | psCharacter | |
| GetLastResponse() | psCharacter | inline |
| GetLifeDescription() | psCharacter | |
| GetLocation() const | psCharacter | inline |
| GetLocationInWorld(InstanceID &instance, psSectorInfo *§orinfo, float &loc_x, float &loc_y, float &loc_z, float &loc_yrot) | psCharacter | |
| GetLootCategory() const | psCharacter | inline |
| GetLootItems(psLootMessage &msg, EID entity, int cnum) | psCharacter | |
| GetLootMoney() | psCharacter | |
| GetMana() | psCharacter | |
| GetManaRate() | psCharacter | |
| GetMasterNPCID() const | psCharacter | inline |
| GetMaxAllowedRealm(PSSKILL skill) | psCharacter | |
| GetMaxHP() | psCharacter | |
| GetMaxMana() | psCharacter | |
| GetMaxMStamina() | psCharacter | |
| GetMaxPStamina() | psCharacter | |
| GetMerchant() | psCharacter | inline |
| GetMerchantInfo() | psCharacter | inline |
| GetMStaminaRate() | psCharacter | |
| GetNotifications() | psCharacter | inline |
| GetNumFamiliars() | psCharacter | inline |
| GetOldLastName() const | psCharacter | inline |
| GetOnlineTimeThisSession() | psCharacter | inline |
| GetOOCDescription() | psCharacter | |
| GetOverridableRace() | psCharacter | |
| GetOwnerID() | psCharacter | inline |
| GetPetElapsedTime() const | psCharacter | |
| GetPID() const | psCharacter | inline |
| GetProgressionPoints() | psCharacter | |
| GetProperty(MathEnvironment *env, const char *ptr) | psCharacter | virtual |
| GetPStaminaRate() | psCharacter | |
| GetQuestMgr() | psCharacter | inline |
| GetRaceInfo() | psCharacter | |
| GetScale() | psCharacter | |
| GetScaleValue() | psCharacter | |
| GetSkillBaseValues(MathEnvironment *env) | psCharacter | |
| GetSkillCache() | psCharacter | inline |
| GetSkillRank(PSSKILL skill) | psCharacter | inline |
| GetSkillValues(MathEnvironment *env) | psCharacter | |
| GetSlotAttackable(INVENTORY_SLOT_NUMBER slot) | psCharacter | |
| GetSlotAutoAttackable(INVENTORY_SLOT_NUMBER slot) | psCharacter | |
| GetSlotEventId(INVENTORY_SLOT_NUMBER slot) | psCharacter | |
| GetSlotSingleAttackable(INVENTORY_SLOT_NUMBER slot) | psCharacter | |
| GetSongStartTime() const | psCharacter | inline |
| GetSpawnLocation() | psCharacter | inline |
| GetSpellByIdx(int index) | psCharacter | |
| GetSpellByName(const csString &spellName) | psCharacter | |
| GetSpellList() | psCharacter | inline |
| GetSpouseName() const | psCharacter | inline |
| GetStamina(bool pys) | psCharacter | |
| GetStatModifier(PSITEMSTATS_STAT attrib) | psCharacter | |
| GetStatsDirtyFlags() const | psCharacter | |
| GetSuicides() const | psCharacter | inline |
| GetTargetedBlockValueForWeaponInSlot(INVENTORY_SLOT_NUMBER slot) | psCharacter | |
| GetTimeConnected() | psCharacter | inline |
| GetTotalOnlineTime() | psCharacter | inline |
| GetTotalTargetedBlockValue() | psCharacter | |
| GetTotalUntargetedBlockValue() | psCharacter | |
| GetTradingStatus() | psCharacter | inline |
| GetTrainer() | psCharacter | inline |
| GetTrainerInfo() | psCharacter | inline |
| GetTraitForLocation(PSTRAIT_LOCATION location) | psCharacter | |
| GetUntargetedBlockValueForWeaponInSlot(INVENTORY_SLOT_NUMBER slot) | psCharacter | |
| GetVariables() const | psCharacter | |
| GetVariableValue(const csString &name) | psCharacter | |
| guildinfo | psCharacter | protected |
| HasExploredArea(PID explored) | psCharacter | |
| HasVariableDefined(const csString &name) | psCharacter | |
| helpEventFlags | psCharacter | protected |
| imperviousToAttack | psCharacter | protected |
| Introduce(psCharacter *c) | psCharacter | |
| Inventory() | psCharacter | inline |
| inventory | psCharacter | protected |
| IsBanker() const | psCharacter | inline |
| IsGettingAllianceNotifications() | psCharacter | inline |
| IsGettingGuildNotifications() | psCharacter | inline |
| IsHired() | psCharacter | inline |
| isMarried | psCharacter | protected |
| IsMerchant() | psCharacter | inline |
| IsMount() | psCharacter | inline |
| IsNPC() | psCharacter | inline |
| IsPet() | psCharacter | inline |
| IsPlayer() | psCharacter | inline |
| isStatue | psCharacter | protected |
| IsStatue() | psCharacter | inline |
| IsStorage() const | psCharacter | inline |
| IsTrainer() | psCharacter | inline |
| joinNotifications | psCharacter | protected |
| KilledBy(psCharacter *attacker) | psCharacter | inline |
| killExp | psCharacter | protected |
| kills | psCharacter | protected |
| Kills(psCharacter *target) | psCharacter | inline |
| Knows(PID charid) | psCharacter | |
| Knows(psCharacter *c) | psCharacter | inline |
| lastLoginTime | psCharacter | protected |
| lastname | psCharacter | protected |
| lastResponse | psCharacter | protected |
| lastSavedPetElapsedTime | psCharacter | protected |
| lifedescription | psCharacter | protected |
| Load(iResultRow &row) | psCharacter | |
| LoadActiveSpells() | psCharacter | |
| LoadAdvantages(PID use_id) | psCharacter | protected |
| LoadBuddies(Result &myBuddy, Result &buddyOf) | psCharacter | protected |
| loaded | psCharacter | protected |
| LoadExploration(Result &exploration) | psCharacter | protected |
| LoadFactions(PID pid) | psCharacter | protected |
| LoadFamiliar(Result &pet, Result &owner) | psCharacter | protected |
| LoadGMEvents() | psCharacter | protected |
| LoadIntroductions() | psCharacter | |
| LoadMarriageInfo(Result &result) | psCharacter | protected |
| LoadRelationshipInfo(PID pid) | psCharacter | protected |
| LoadSkills(PID use_id) | psCharacter | protected |
| LoadSpells(PID use_id) | psCharacter | protected |
| LoadTraits(PID use_id) | psCharacter | protected |
| LoadVariables(PID pid) | psCharacter | protected |
| location | psCharacter | protected |
| lootCategoryId | psCharacter | protected |
| lootMoney | psCharacter | protected |
| lootPending | psCharacter | protected |
| MakeEquipmentString(csString &equipmentString) | psCharacter | |
| MakeTextureString(csString &textureString) | psCharacter | |
| merchant | psCharacter | protected |
| merchantInfo | psCharacter | protected |
| modifiers | psCharacter | protected |
| Money() | psCharacter | inline |
| money | psCharacter | protected |
| name | psCharacter | protected |
| NeedsHelpEvent(int which) | psCharacter | inline |
| NOT_TRADING enum value | psCharacter | |
| NPC_GetSpawnRuleID() | psCharacter | inline |
| NPC_SetSpawnRuleID(int v) | psCharacter | inline |
| npcMasterId | psCharacter | protected |
| npcSpawnRuleId | psCharacter | protected |
| oldlastname | psCharacter | protected |
| oocdescription | psCharacter | protected |
| operator delete(void *) | psCharacter | |
| operator new(size_t) | psCharacter | |
| overrideMaxHp | psCharacter | protected |
| overrideMaxMana | psCharacter | protected |
| ownerId | psCharacter | protected |
| petElapsedTime | psCharacter | protected |
| pid | psCharacter | protected |
| PracticeArmorSkills(unsigned int practice, INVENTORY_SLOT_NUMBER attackLocation) | psCharacter | |
| PracticeWeaponSkills(unsigned int practice) | psCharacter | |
| PracticeWeaponSkills(psItem *weapon, unsigned int practice) | psCharacter | |
| ProcessCacheTimeout() | psCharacter | inlinevirtual |
| progressionScriptText | psCharacter | protected |
| psCharacter() | psCharacter | |
| questManager | psCharacter | protected |
| QuickLoad(iResultRow &row, bool noInventory) | psCharacter | |
| race | psCharacter | protected |
| ReadyToExchange() | psCharacter | |
| RecalculateStats() | psCharacter | |
| RecoverObject() | psCharacter | inlinevirtual |
| RemoveGMEvent(int id, bool playerIsGM=false) | psCharacter | |
| RemoveLootItem(int id) | psCharacter | |
| RemoveLootItems(csArray< csString > categories=csArray< csString >()) | psCharacter | |
| ResetStats() | psCharacter | |
| ResetSwings(csTicks timeofattack) | psCharacter | |
| SaveLocationInWorld() | psCharacter | |
| SaveMoney(bool bank) | psCharacter | |
| SELLING enum value | psCharacter | |
| SendStatDRMessage(uint32_t clientnum, EID eid, int flags, csRef< PlayerGroup > group=NULL) | psCharacter | |
| SetAccount(AccountID id) | psCharacter | inline |
| SetActor(gemActor *actor) | psCharacter | |
| SetAllianceNotifications(bool enabled) | psCharacter | inline |
| SetAllStatsDirty() | psCharacter | |
| SetAnimialAffinity(const char *v) | psCharacter | inline |
| SetBeltGroup(const char *Group) | psCharacter | inline |
| SetBracerGroup(const char *Group) | psCharacter | inline |
| SetCharType(unsigned int v) | psCharacter | inline |
| SetCloakGroup(const char *Group) | psCharacter | inline |
| SetCreationInfo(const char *newValue) | psCharacter | |
| SetDescription(const char *newValue) | psCharacter | |
| SetExperiencePoints(unsigned int W) | psCharacter | |
| SetFamiliarID(PID v) | psCharacter | |
| SetFullName(const char *newFirstName, const char *newLastName) | psCharacter | |
| SetGuild(psGuildInfo *g) | psCharacter | inline |
| SetGuildNotifications(bool enabled) | psCharacter | inline |
| SetHelmGroup(const char *Group) | psCharacter | inline |
| SetHired(bool hired) | psCharacter | inline |
| SetHitPoints(float v) | psCharacter | |
| SetImperviousToAttack(int newValue) | psCharacter | inline |
| SetIsMarried(bool married) | psCharacter | inline |
| SetKillExperience(int newValue) | psCharacter | inline |
| SetLastLoginTime() | psCharacter | |
| SetLastName(const char *newLastName) | psCharacter | inline |
| SetLastResponse(int response) | psCharacter | inline |
| SetLifeDescription(const char *newValue) | psCharacter | |
| SetLocationInWorld(InstanceID instance, psSectorInfo *sectorinfo, float loc_x, float loc_y, float loc_z, float loc_yrot) | psCharacter | |
| SetLootCategory(int id) | psCharacter | inline |
| SetMana(float v) | psCharacter | |
| SetMoney(psMoney m) | psCharacter | |
| SetMoney(psItem *&moneyObject) | psCharacter | |
| SetMoney(psItemStats *MoneyObject, int amount) | psCharacter | |
| SetName(const char *newName) | psCharacter | inline |
| SetNotifications(int notifications) | psCharacter | inline |
| SetOldLastName(const char *oldLastName) | psCharacter | inline |
| SetOOCDescription(const char *newValue) | psCharacter | |
| SetOwnerID(PID v) | psCharacter | inline |
| SetPetElapsedTime(double elapsedTime) | psCharacter | |
| SetPID(PID characterID) | psCharacter | inline |
| SetProgressionPoints(unsigned int X, bool save) | psCharacter | |
| SetRaceInfo(psRaceInfo *rinfo) | psCharacter | |
| SetSkillRank(PSSKILL which, unsigned int rank) | psCharacter | |
| SetSpouseName(const char *name) | psCharacter | |
| SetStamina(float v, bool pys) | psCharacter | |
| SetStaminaRegenerationNone(bool physical=true, bool mental=true) | psCharacter | |
| SetStaminaRegenerationSitting() | psCharacter | |
| SetStaminaRegenerationStill(bool physical=true, bool mental=true) | psCharacter | |
| SetStaminaRegenerationWalk(bool physical=true, bool mental=true) | psCharacter | |
| SetStaminaRegenerationWork(int skill) | psCharacter | |
| SetTradingStatus(TradingStatus trading, psCharacter *merchant) | psCharacter | inline |
| SetTradingStopped(bool stopped) | psCharacter | |
| SetTrainer(psCharacter *trainer) | psCharacter | inline |
| SetTraitForLocation(PSTRAIT_LOCATION location, psTrait *trait) | psCharacter | |
| SetVariable(const csString &name, const csString &value) | psCharacter | |
| SetVariable(const csString &name) | psCharacter | |
| skillCache | psCharacter | protected |
| Skills() | psCharacter | inline |
| skills | psCharacter | protected |
| spawnLoc | psCharacter | protected |
| spellList | psCharacter | protected |
| spouseName | psCharacter | protected |
| StartSong() | psCharacter | |
| startTimeThisSession | psCharacter | protected |
| Store(const char *location, const char *slot, psItem *what) | psCharacter | |
| STORING enum value | psCharacter | |
| suicides | psCharacter | protected |
| TagEquipmentObject(INVENTORY_SLOT_NUMBER slot, int eventId) | psCharacter | |
| timeconnected | psCharacter | protected |
| ToString() | psCharacter | inlinevirtual |
| tradingStatus | psCharacter | protected |
| TradingStatus enum name | psCharacter | |
| tradingStopped | psCharacter | protected |
| Train(PSSKILL skill, int yIncrease) | psCharacter | |
| trainer | psCharacter | protected |
| trainerInfo | psCharacter | protected |
| traits | psCharacter | protected |
| Unintroduce(psCharacter *c) | psCharacter | |
| UnSetVariable(const csString &name) | psCharacter | |
| UpdateFaction(Faction *faction, int delta) | psCharacter | |
| UpdateFactions() | psCharacter | protected |
| UpdateRespawn(csVector3 pos, float yrot, psSectorInfo *sector, InstanceID instance) | psCharacter | |
| UpdateStatDRData(csTicks now) | psCharacter | |
| UpdateVariables() | psCharacter | protected |
| UseProgressionPoints(unsigned int X) | psCharacter | |
| vitals | psCharacter | protected |
| WITHDRAWING enum value | psCharacter | |
| ~iCachedObject() | iCachedObject | inlinevirtual |
| ~iScriptableVar() | iScriptableVar | inlinevirtual |
| ~psCharacter() | psCharacter | virtual |