This is the complete list of members for psWorkGameEvent, including all inherited members.
category | psWorkGameEvent | |
CheckTrigger() | psGameEvent | inlinevirtual |
client | psWorkGameEvent | |
delayticks | psGameEvent | |
DeleteObjectCallback(iDeleteNotificationObject *object) | psWorkGameEvent | virtual |
effectID | psWorkGameEvent | |
eventmanager | psGameEvent | static |
gemTarget | psWorkGameEvent | |
GetKFactor() | psWorkGameEvent | inline |
GetProcess() | psWorkGameEvent | inline |
GetResultQuality() | psWorkGameEvent | inline |
GetResultQuantity() | psWorkGameEvent | inline |
GetTargetGem() | psWorkGameEvent | inline |
GetTranformationItem() | psWorkGameEvent | inline |
GetTransformation() | psWorkGameEvent | inline |
GetTransformationSlot() | psWorkGameEvent | inline |
GetTransformationType() | psWorkGameEvent | inline |
GetType() | psGameEvent | inline |
GetWorkItem() | psWorkGameEvent | inline |
id | psGameEvent | |
Interrupt() | psWorkGameEvent | |
IsValid() | psGameEvent | inlinevirtual |
multi | psWorkGameEvent | |
nextid | psGameEvent | static |
nrr | psWorkGameEvent | |
object | psWorkGameEvent | |
operator<(const psGameEvent &other) const | psGameEvent | inline |
operator==(const psGameEvent &other) const | psGameEvent | inline |
operator>(const psGameEvent &other) const | psGameEvent | inline |
position | psWorkGameEvent | |
process | psWorkGameEvent | |
psGameEvent(csTicks ticks, int offsetticks, const char *newType) | psGameEvent | |
psWorkGameEvent(WorkManager *mgr, gemActor *worker, int delayticks, int cat, csVector3 &pos, csArray< NearNaturalResource > *natres=NULL, Client *c=NULL, psItem *object=NULL, float repairAmount=0.0F) | psWorkGameEvent | |
QueueEvent() | psGameEvent | |
repairAmount | psWorkGameEvent | |
SetKFactor(float newFactor) | psWorkGameEvent | inline |
SetProcess(psTradeProcesses *p) | psWorkGameEvent | inline |
SetResultQuality(float newQuality) | psWorkGameEvent | inline |
SetResultQuantity(int newQuantity) | psWorkGameEvent | inline |
SetTargetGem(gemObject *g) | psWorkGameEvent | inline |
SetTransformation(psTradeTransformations *t) | psWorkGameEvent | inline |
SetTransformationItem(psItem *i) | psWorkGameEvent | inline |
SetTransformationSlot(INVENTORY_SLOT_NUMBER curSlot) | psWorkGameEvent | inline |
SetTransformationType(int t) | psWorkGameEvent | inline |
SetValid(bool valid) | psGameEvent | inlinevirtual |
SetWorkItem(psItem *w) | psWorkGameEvent | inline |
ToString() const | psGameEvent | inlinevirtual |
transformation | psWorkGameEvent | |
Trigger() | psWorkGameEvent | virtual |
triggerticks | psGameEvent | |
valid | psGameEvent | |
worker | psWorkGameEvent | |
workmanager | psWorkGameEvent | |
~iDeleteObjectCallback() | iDeleteObjectCallback | inlinevirtual |
~psGameEvent() | psGameEvent | virtual |
~psWorkGameEvent() | psWorkGameEvent | virtual |