This is the complete list of members for psWorkGameEvent, including all inherited members.
| category | psWorkGameEvent | |
| CheckTrigger() | psGameEvent | inlinevirtual |
| client | psWorkGameEvent | |
| delayticks | psGameEvent | |
| DeleteObjectCallback(iDeleteNotificationObject *object) | psWorkGameEvent | virtual |
| effectID | psWorkGameEvent | |
| eventmanager | psGameEvent | static |
| gemTarget | psWorkGameEvent | |
| GetKFactor() | psWorkGameEvent | inline |
| GetProcess() | psWorkGameEvent | inline |
| GetResultQuality() | psWorkGameEvent | inline |
| GetResultQuantity() | psWorkGameEvent | inline |
| GetTargetGem() | psWorkGameEvent | inline |
| GetTranformationItem() | psWorkGameEvent | inline |
| GetTransformation() | psWorkGameEvent | inline |
| GetTransformationSlot() | psWorkGameEvent | inline |
| GetTransformationType() | psWorkGameEvent | inline |
| GetType() | psGameEvent | inline |
| GetWorkItem() | psWorkGameEvent | inline |
| id | psGameEvent | |
| Interrupt() | psWorkGameEvent | |
| IsValid() | psGameEvent | inlinevirtual |
| multi | psWorkGameEvent | |
| nextid | psGameEvent | static |
| nrr | psWorkGameEvent | |
| object | psWorkGameEvent | |
| operator<(const psGameEvent &other) const | psGameEvent | inline |
| operator==(const psGameEvent &other) const | psGameEvent | inline |
| operator>(const psGameEvent &other) const | psGameEvent | inline |
| position | psWorkGameEvent | |
| process | psWorkGameEvent | |
| psGameEvent(csTicks ticks, int offsetticks, const char *newType) | psGameEvent | |
| psWorkGameEvent(WorkManager *mgr, gemActor *worker, int delayticks, int cat, csVector3 &pos, csArray< NearNaturalResource > *natres=NULL, Client *c=NULL, psItem *object=NULL, float repairAmount=0.0F) | psWorkGameEvent | |
| QueueEvent() | psGameEvent | |
| repairAmount | psWorkGameEvent | |
| SetKFactor(float newFactor) | psWorkGameEvent | inline |
| SetProcess(psTradeProcesses *p) | psWorkGameEvent | inline |
| SetResultQuality(float newQuality) | psWorkGameEvent | inline |
| SetResultQuantity(int newQuantity) | psWorkGameEvent | inline |
| SetTargetGem(gemObject *g) | psWorkGameEvent | inline |
| SetTransformation(psTradeTransformations *t) | psWorkGameEvent | inline |
| SetTransformationItem(psItem *i) | psWorkGameEvent | inline |
| SetTransformationSlot(INVENTORY_SLOT_NUMBER curSlot) | psWorkGameEvent | inline |
| SetTransformationType(int t) | psWorkGameEvent | inline |
| SetValid(bool valid) | psGameEvent | inlinevirtual |
| SetWorkItem(psItem *w) | psWorkGameEvent | inline |
| ToString() const | psGameEvent | inlinevirtual |
| transformation | psWorkGameEvent | |
| Trigger() | psWorkGameEvent | virtual |
| triggerticks | psGameEvent | |
| valid | psGameEvent | |
| worker | psWorkGameEvent | |
| workmanager | psWorkGameEvent | |
| ~iDeleteObjectCallback() | iDeleteObjectCallback | inlinevirtual |
| ~psGameEvent() | psGameEvent | virtual |
| ~psWorkGameEvent() | psWorkGameEvent | virtual |