|
Planeshift
|
This is the complete list of members for psWorld, including all inherited members.
| BuildWarpCache() | psWorld | |
| Connected(const iSector *from, const iSector *to) | psWorld | |
| Distance(const csVector3 &from_pos, const iSector *from_sector, csVector3 to_pos, const iSector *to_sector) | psWorld | |
| Distance(iMeshWrapper *ent1, iMeshWrapper *ent2) | psWorld | |
| Distance2(const csVector3 &from_pos, const iSector *from_sector, csVector3 to_pos, const iSector *to_sector) | psWorld | |
| DumpWarpCache() | psWorld | |
| engine | psWorld | protected |
| GetAllRegionNames(csString &str) | psWorld | |
| GetEngine() | psWorld | inline |
| GetPosition(iMeshWrapper *entity, csVector3 &pos, float *yrot, iSector *§or) | psWorld | |
| Initialize(iObjectRegistry *object_reg) | psWorld | |
| loader | psWorld | protected |
| Matrix2Rot(const csMatrix3 &mat) | psWorld | static |
| Matrix2YRot(const csMatrix3 &mat) | psWorld | static |
| NewRegion(const char *mapfile) | psWorld | |
| object_reg | psWorld | protected |
| psWorld() | psWorld | |
| regions | psWorld | protected |
| transarray | psWorld | protected |
| WarpSpace(const iSector *from, const iSector *to, csVector3 &pos) | psWorld | |
| WarpSpaceRelative(const iSector *from, const iSector *to, csVector3 &pos) | psWorld | |
| ~psWorld() | psWorld |