Planeshift
psWorld Member List

This is the complete list of members for psWorld, including all inherited members.

BuildWarpCache()psWorld
Connected(const iSector *from, const iSector *to)psWorld
Distance(const csVector3 &from_pos, const iSector *from_sector, csVector3 to_pos, const iSector *to_sector)psWorld
Distance(iMeshWrapper *ent1, iMeshWrapper *ent2)psWorld
Distance2(const csVector3 &from_pos, const iSector *from_sector, csVector3 to_pos, const iSector *to_sector)psWorld
DumpWarpCache()psWorld
enginepsWorldprotected
GetAllRegionNames(csString &str)psWorld
GetEngine()psWorldinline
GetPosition(iMeshWrapper *entity, csVector3 &pos, float *yrot, iSector *&sector)psWorld
Initialize(iObjectRegistry *object_reg)psWorld
loaderpsWorldprotected
Matrix2Rot(const csMatrix3 &mat)psWorldstatic
Matrix2YRot(const csMatrix3 &mat)psWorldstatic
NewRegion(const char *mapfile)psWorld
object_regpsWorldprotected
psWorld()psWorld
regionspsWorldprotected
transarraypsWorldprotected
WarpSpace(const iSector *from, const iSector *to, csVector3 &pos)psWorld
WarpSpaceRelative(const iSector *from, const iSector *to, csVector3 &pos)psWorld
~psWorld()psWorld