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auto_critical_section.h
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29 
30 #ifndef CLIENT_WINDOWS_COMMON_AUTO_CRITICAL_SECTION_H__
31 #define CLIENT_WINDOWS_COMMON_AUTO_CRITICAL_SECTION_H__
32 
33 #include <Windows.h>
34 
35 namespace google_breakpad {
36 
37 // Automatically enters the critical section in the constructor and leaves
38 // the critical section in the destructor.
40  public:
41  // Creates a new instance with the given critical section object
42  // and enters the critical section immediately.
43  explicit AutoCriticalSection(CRITICAL_SECTION* cs) : cs_(cs), taken_(false) {
44  assert(cs_);
45  Acquire();
46  }
47 
48  // Destructor: leaves the critical section.
50  if (taken_) {
51  Release();
52  }
53  }
54 
55  // Enters the critical section. Recursive Acquire() calls are not allowed.
56  void Acquire() {
57  assert(!taken_);
58  EnterCriticalSection(cs_);
59  taken_ = true;
60  }
61 
62  // Leaves the critical section. The caller should not call Release() unless
63  // the critical seciton has been entered already.
64  void Release() {
65  assert(taken_);
66  taken_ = false;
67  LeaveCriticalSection(cs_);
68  }
69 
70  private:
71  // Disable copy ctor and operator=.
73  AutoCriticalSection& operator=(const AutoCriticalSection&);
74 
75  CRITICAL_SECTION* cs_;
76  bool taken_;
77 };
78 
79 } // namespace google_breakpad
80 
81 #endif // CLIENT_WINDOWS_COMMON_AUTO_CRITICAL_SECTION_H__