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Planeshift
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Class for fog command. More...
#include <adminmanager.h>
Public Member Functions | |
| AdminCmdDataFog () | |
| Creates obj for specified command that control fog. More... | |
| AdminCmdDataFog (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) | |
| Parses the given message and stores its data. More... | |
| virtual AdminCmdData * | CreateCmdData (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) |
| Creates an object containing the parsed data for fog. More... | |
| virtual csString | GetHelpMessage () |
| Returns a helpmessage that fits to the parser of the class. More... | |
| virtual | ~AdminCmdDataFog () |
Public Member Functions inherited from AdminCmdDataSectorTarget | |
| AdminCmdDataSectorTarget (csString command) | |
| Creates obj for specified command that target a sector. More... | |
| AdminCmdDataSectorTarget (csString command, AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) | |
| Parses the given message and stores its data. More... | |
| virtual bool | GetSectorOfClient (Client *client) |
| Retrieves the current sector of the command issuing client. More... | |
| virtual bool | ParseTarget (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, csString target) |
| Tries to parse the supplied string as a destination. More... | |
| virtual | ~AdminCmdDataSectorTarget () |
Public Member Functions inherited from AdminCmdData | |
| AdminCmdData (csString commandName) | |
| creates data object for the specified command. More... | |
| AdminCmdData (csString commandName, WordArray &words) | |
| Parses the given message and stores its data. More... | |
| virtual bool | IsQuietInvalid () |
| Used for overriding. More... | |
| virtual bool | LogGMCommand (Client *gmClient, const char *cmd) |
| Logs the game master command. More... | |
| void | ParseError (MsgEntry *me, const char *errmsg) |
| Sends the error message to the gm and invalidates the object. More... | |
| virtual | ~AdminCmdData () |
Public Attributes | |
| int | b |
| fog color, blue component More... | |
| int | density |
| density of the fog More... | |
| bool | enabled |
| whether the weather effect is enabled or not More... | |
| int | fadeTime |
| in millisecs the time to have the particles fade More... | |
| int | g |
| fog color, green component More... | |
| int | interval |
| lenght of the weather effect More... | |
| int | r |
| fog color, red component More... | |
Public Attributes inherited from AdminCmdDataSectorTarget | |
| bool | isClientSector |
| true when sector of client is stored More... | |
| psSectorInfo * | sectorInfo |
| sector either found by sectorname or client position More... | |
| csString | sectorName |
| name of the sector (when parsed successfully) More... | |
Public Attributes inherited from AdminCmdData | |
| csString | command |
| command name this obj contains data for More... | |
| bool | help |
| flag for displaying help (true for displaying help) More... | |
| bool | valid |
| flag for setting content valid/invalid More... | |
Additional Inherited Members | |
Protected Member Functions inherited from AdminCmdData | |
| bool | IsHelp (const csString &word) |
| Test for help word and store help state when found. More... | |
| bool | LogGMCommand (Client *gmClient, PID playerID, const char *cmd) |
| logs the game master command and target to the database. More... | |
Class for fog command.
Definition at line 2049 of file adminmanager.h.
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inline |
Creates obj for specified command that control fog.
Definition at line 2062 of file adminmanager.h.
| AdminCmdDataFog::AdminCmdDataFog | ( | AdminManager * | msgManager, |
| MsgEntry * | me, | ||
| psAdminCmdMessage & | msg, | ||
| Client * | client, | ||
| WordArray & | words | ||
| ) |
Parses the given message and stores its data.
| msgManager | message manager that handles this command |
| me | The incoming message from the GM |
| msg | psAdminCmdMessage containing the message |
| client | client of the network communication |
| words | command message to parse |
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inlinevirtual |
Definition at line 2075 of file adminmanager.h.
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virtual |
Creates an object containing the parsed data for fog.
| msgManager | message manager that handles this command |
| me | The incoming message from the GM |
| msg | psAdminCmdMessage containing the message |
| client | client of the network communication |
| words | command message to parse |
Reimplemented from AdminCmdDataSectorTarget.
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virtual |
Returns a helpmessage that fits to the parser of the class.
Reimplemented from AdminCmdDataSectorTarget.
| int AdminCmdDataFog::b |
fog color, blue component
Definition at line 2058 of file adminmanager.h.
| int AdminCmdDataFog::density |
density of the fog
Definition at line 2053 of file adminmanager.h.
| bool AdminCmdDataFog::enabled |
whether the weather effect is enabled or not
Definition at line 2052 of file adminmanager.h.
| int AdminCmdDataFog::fadeTime |
in millisecs the time to have the particles fade
Definition at line 2054 of file adminmanager.h.
| int AdminCmdDataFog::g |
fog color, green component
Definition at line 2057 of file adminmanager.h.
| int AdminCmdDataFog::interval |
lenght of the weather effect
Definition at line 2055 of file adminmanager.h.
| int AdminCmdDataFog::r |
fog color, red component
Definition at line 2056 of file adminmanager.h.