Class for loading/reloading quests.
More...
#include <adminmanager.h>
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| | AdminCmdDataLoadQuest () |
| | Creates obj for specified command that needs a reason. More...
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| | AdminCmdDataLoadQuest (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) |
| | Parses the given message and stores its data. More...
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| virtual AdminCmdData * | CreateCmdData (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) |
| | Creates an object of the current class containing parsed data. More...
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| virtual csString | GetHelpMessage () |
| | Returns a helpmessage that fits to the parser of the class. More...
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| virtual | ~AdminCmdDataLoadQuest () |
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| | AdminCmdData (csString commandName) |
| | creates data object for the specified command. More...
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| | AdminCmdData (csString commandName, WordArray &words) |
| | Parses the given message and stores its data. More...
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| virtual bool | IsQuietInvalid () |
| | Used for overriding. More...
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| virtual bool | LogGMCommand (Client *gmClient, const char *cmd) |
| | Logs the game master command. More...
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| void | ParseError (MsgEntry *me, const char *errmsg) |
| | Sends the error message to the gm and invalidates the object. More...
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| virtual | ~AdminCmdData () |
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| bool | IsHelp (const csString &word) |
| | Test for help word and store help state when found. More...
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| bool | LogGMCommand (Client *gmClient, PID playerID, const char *cmd) |
| | logs the game master command and target to the database. More...
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Class for loading/reloading quests.
Definition at line 1162 of file adminmanager.h.
| AdminCmdDataLoadQuest::AdminCmdDataLoadQuest |
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inline |
Creates obj for specified command that needs a reason.
Definition at line 1169 of file adminmanager.h.
Parses the given message and stores its data.
- Parameters
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| msgManager | message manager that handles this command |
| me | The incoming message from the GM |
| msg | psAdminCmdMessage containing the message |
| client | client of the network communication |
| words | command message to parse |
| virtual AdminCmdDataLoadQuest::~AdminCmdDataLoadQuest |
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inlinevirtual |
Creates an object of the current class containing parsed data.
- Parameters
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| msgManager | message manager that handles this command |
| me | The incoming message from the GM |
| msg | psAdminCmdMessage containing the message |
| client | client of the network communication |
| words | command message to parse |
- Returns
- AdminCmdData* pointer to object containing parsed data. When parsing failed the valid flag is set to false.
Reimplemented from AdminCmdData.
| virtual csString AdminCmdDataLoadQuest::GetHelpMessage |
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virtual |
Returns a helpmessage that fits to the parser of the class.
- Returns
- csString: a help message to send back to the client
Reimplemented from AdminCmdData.
| csString AdminCmdDataLoadQuest::questName |
The documentation for this class was generated from the following file: