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Planeshift
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Class for sending sequenced test message. More...
#include <adminmanager.h>
Public Member Functions | |
| AdminCmdDataRndMsgTest () | |
| Creates obj for specified command sending test message. More... | |
| AdminCmdDataRndMsgTest (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) | |
| Parses the given message and stores its data. More... | |
| virtual AdminCmdData * | CreateCmdData (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) |
| Creates an object the parsed data for the test message. More... | |
| virtual csString | GetHelpMessage () |
| Returns a helpmessage that fits to the parser of the class. More... | |
| virtual | ~AdminCmdDataRndMsgTest () |
Public Member Functions inherited from AdminCmdData | |
| AdminCmdData (csString commandName) | |
| creates data object for the specified command. More... | |
| AdminCmdData (csString commandName, WordArray &words) | |
| Parses the given message and stores its data. More... | |
| virtual bool | IsQuietInvalid () |
| Used for overriding. More... | |
| virtual bool | LogGMCommand (Client *gmClient, const char *cmd) |
| Logs the game master command. More... | |
| void | ParseError (MsgEntry *me, const char *errmsg) |
| Sends the error message to the gm and invalidates the object. More... | |
| virtual | ~AdminCmdData () |
Public Attributes | |
| bool | sequential |
| true is for sending messages in sequende, otherwise randomly More... | |
| csString | text |
| msg to test send More... | |
Public Attributes inherited from AdminCmdData | |
| csString | command |
| command name this obj contains data for More... | |
| bool | help |
| flag for displaying help (true for displaying help) More... | |
| bool | valid |
| flag for setting content valid/invalid More... | |
Additional Inherited Members | |
Protected Member Functions inherited from AdminCmdData | |
| bool | IsHelp (const csString &word) |
| Test for help word and store help state when found. More... | |
| bool | LogGMCommand (Client *gmClient, PID playerID, const char *cmd) |
| logs the game master command and target to the database. More... | |
Class for sending sequenced test message.
Definition at line 3173 of file adminmanager.h.
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inline |
Creates obj for specified command sending test message.
Definition at line 3181 of file adminmanager.h.
| AdminCmdDataRndMsgTest::AdminCmdDataRndMsgTest | ( | AdminManager * | msgManager, |
| MsgEntry * | me, | ||
| psAdminCmdMessage & | msg, | ||
| Client * | client, | ||
| WordArray & | words | ||
| ) |
Parses the given message and stores its data.
| msgManager | message manager that handles this command |
| me | The incoming message from the GM |
| msg | psAdminCmdMessage containing the message |
| client | client of the network communication |
| words | command message to parse |
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inlinevirtual |
Definition at line 3194 of file adminmanager.h.
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virtual |
Creates an object the parsed data for the test message.
| msgManager | message manager that handles this command |
| me | The incoming message from the GM |
| msg | psAdminCmdMessage containing the message |
| client | client of the network communication |
| words | command message to parse |
Reimplemented from AdminCmdData.
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virtual |
Returns a helpmessage that fits to the parser of the class.
Reimplemented from AdminCmdData.
| bool AdminCmdDataRndMsgTest::sequential |
true is for sending messages in sequende, otherwise randomly
Definition at line 3177 of file adminmanager.h.
| csString AdminCmdDataRndMsgTest::text |
msg to test send
Definition at line 3176 of file adminmanager.h.