Planeshift
AdminCmdDataSimple Class Reference

Simple one word commands. More...

#include <adminmanager.h>

Public Member Functions

 AdminCmdDataSimple (csString commandName)
 Creates obj for specified command that ends the server. More...
 
 AdminCmdDataSimple (csString commandName, AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words)
 Parses the given message and stores its data. More...
 
virtual AdminCmdDataCreateCmdData (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words)
 Creates an object containing the parsed data for server stop. More...
 
virtual csString GetHelpMessage ()
 Returns a helpmessage that fits to the parser of the class. More...
 
virtual ~AdminCmdDataSimple ()
 
- Public Member Functions inherited from AdminCmdData
 AdminCmdData (csString commandName)
 creates data object for the specified command. More...
 
 AdminCmdData (csString commandName, WordArray &words)
 Parses the given message and stores its data. More...
 
virtual bool IsQuietInvalid ()
 Used for overriding. More...
 
virtual bool LogGMCommand (Client *gmClient, const char *cmd)
 Logs the game master command. More...
 
void ParseError (MsgEntry *me, const char *errmsg)
 Sends the error message to the gm and invalidates the object. More...
 
virtual ~AdminCmdData ()
 

Additional Inherited Members

- Public Attributes inherited from AdminCmdData
csString command
 command name this obj contains data for More...
 
bool help
 flag for displaying help (true for displaying help) More...
 
bool valid
 flag for setting content valid/invalid More...
 
- Protected Member Functions inherited from AdminCmdData
bool IsHelp (const csString &word)
 Test for help word and store help state when found. More...
 
bool LogGMCommand (Client *gmClient, PID playerID, const char *cmd)
 logs the game master command and target to the database. More...
 

Detailed Description

Simple one word commands.

Definition at line 3130 of file adminmanager.h.

Constructor & Destructor Documentation

AdminCmdDataSimple::AdminCmdDataSimple ( csString  commandName)
inline

Creates obj for specified command that ends the server.

Definition at line 3135 of file adminmanager.h.

AdminCmdDataSimple::AdminCmdDataSimple ( csString  commandName,
AdminManager msgManager,
MsgEntry me,
psAdminCmdMessage msg,
Client client,
WordArray words 
)

Parses the given message and stores its data.

Parameters
commandNamename of the command
msgManagermessage manager that handles this command
meThe incoming message from the GM
msgpsAdminCmdMessage containing the message
clientclient of the network communication
wordscommand message to parse
virtual AdminCmdDataSimple::~AdminCmdDataSimple ( )
inlinevirtual

Definition at line 3151 of file adminmanager.h.

Member Function Documentation

virtual AdminCmdData* AdminCmdDataSimple::CreateCmdData ( AdminManager msgManager,
MsgEntry me,
psAdminCmdMessage msg,
Client client,
WordArray words 
)
virtual

Creates an object containing the parsed data for server stop.

Parameters
msgManagermessage manager that handles this command
meThe incoming message from the GM
msgpsAdminCmdMessage containing the message
clientclient of the network communication
wordscommand message to parse
Returns
AdminCmdData* pointer to object containing parsed data. When parsing failed the valid flag is set to false.

Reimplemented from AdminCmdData.

virtual csString AdminCmdDataSimple::GetHelpMessage ( )
virtual

Returns a helpmessage that fits to the parser of the class.

Returns
csString: a help message to send back to the client

Reimplemented from AdminCmdData.


The documentation for this class was generated from the following file: