Planeshift
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Base class for manipulating weather effects. More...
#include <adminmanager.h>
Public Member Functions | |
AdminCmdDataWeatherEffect (csString command) | |
Creates obj for specified command that change weather effects. More... | |
AdminCmdDataWeatherEffect (csString command, AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) | |
Parses the given message and stores its data. More... | |
virtual AdminCmdData * | CreateCmdData (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) |
Creates an object containing the parsed weather effect data. More... | |
virtual csString | GetHelpMessage () |
Returns a helpmessage that fits to the parser of the class. More... | |
virtual | ~AdminCmdDataWeatherEffect () |
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AdminCmdDataSectorTarget (csString command) | |
Creates obj for specified command that target a sector. More... | |
AdminCmdDataSectorTarget (csString command, AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, WordArray &words) | |
Parses the given message and stores its data. More... | |
virtual bool | GetSectorOfClient (Client *client) |
Retrieves the current sector of the command issuing client. More... | |
virtual bool | ParseTarget (AdminManager *msgManager, MsgEntry *me, psAdminCmdMessage &msg, Client *client, csString target) |
Tries to parse the supplied string as a destination. More... | |
virtual | ~AdminCmdDataSectorTarget () |
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AdminCmdData (csString commandName) | |
creates data object for the specified command. More... | |
AdminCmdData (csString commandName, WordArray &words) | |
Parses the given message and stores its data. More... | |
virtual bool | IsQuietInvalid () |
Used for overriding. More... | |
virtual bool | LogGMCommand (Client *gmClient, const char *cmd) |
Logs the game master command. More... | |
void | ParseError (MsgEntry *me, const char *errmsg) |
Sends the error message to the gm and invalidates the object. More... | |
virtual | ~AdminCmdData () |
Public Attributes | |
bool | enabled |
whether the weather effect is enabled or not More... | |
int | fadeTime |
in millisecs the time to have the particles fade More... | |
int | interval |
lenght of the weather effect More... | |
int | particleCount |
number of particles for the effect More... | |
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bool | isClientSector |
true when sector of client is stored More... | |
psSectorInfo * | sectorInfo |
sector either found by sectorname or client position More... | |
csString | sectorName |
name of the sector (when parsed successfully) More... | |
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csString | command |
command name this obj contains data for More... | |
bool | help |
flag for displaying help (true for displaying help) More... | |
bool | valid |
flag for setting content valid/invalid More... | |
Additional Inherited Members | |
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bool | IsHelp (const csString &word) |
Test for help word and store help state when found. More... | |
bool | LogGMCommand (Client *gmClient, PID playerID, const char *cmd) |
logs the game master command and target to the database. More... | |
Base class for manipulating weather effects.
Definition at line 2003 of file adminmanager.h.
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inline |
Creates obj for specified command that change weather effects.
command | name of the command (e.g. /ban) |
Definition at line 2014 of file adminmanager.h.
AdminCmdDataWeatherEffect::AdminCmdDataWeatherEffect | ( | csString | command, |
AdminManager * | msgManager, | ||
MsgEntry * | me, | ||
psAdminCmdMessage & | msg, | ||
Client * | client, | ||
WordArray & | words | ||
) |
Parses the given message and stores its data.
command | name of the command (e.g. /ban) |
msgManager | message manager that handles this command |
me | The incoming message from the GM |
msg | psAdminCmdMessage containing the message |
client | client of the network communication |
words | command message to parse |
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inlinevirtual |
Definition at line 2028 of file adminmanager.h.
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virtual |
Creates an object containing the parsed weather effect data.
msgManager | message manager that handles this command |
me | The incoming message from the GM |
msg | psAdminCmdMessage containing the message |
client | client of the network communication |
words | command message to parse |
Reimplemented from AdminCmdDataSectorTarget.
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virtual |
Returns a helpmessage that fits to the parser of the class.
Reimplemented from AdminCmdDataSectorTarget.
bool AdminCmdDataWeatherEffect::enabled |
whether the weather effect is enabled or not
Definition at line 2006 of file adminmanager.h.
int AdminCmdDataWeatherEffect::fadeTime |
in millisecs the time to have the particles fade
Definition at line 2009 of file adminmanager.h.
int AdminCmdDataWeatherEffect::interval |
lenght of the weather effect
Definition at line 2008 of file adminmanager.h.
int AdminCmdDataWeatherEffect::particleCount |
number of particles for the effect
Definition at line 2007 of file adminmanager.h.