Planeshift
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This is the complete list of members for FactionPerception, including all inherited members.
ExecutePerception(NPC *npc, float weight) | FactionPerception | virtual |
factionDelta | FactionPerception | protected |
FactionPerception(const char *n, int d, gemNPCObject *p) | FactionPerception | inline |
GetLocation(csVector3 &pos, iSector *§or) | Perception | virtual |
GetName() const | Perception | virtual |
GetRadius() const | Perception | inlinevirtual |
GetTarget() | FactionPerception | inlinevirtual |
GetType() const | Perception | |
MakeCopy() | FactionPerception | virtual |
name | Perception | protected |
Perception(const char *name) | Perception | inline |
Perception(const char *name, const char *type) | Perception | inline |
player | FactionPerception | protected |
SetType(const char *type) | Perception | |
ShouldReact(Reaction *reaction, NPC *npc) | FactionPerception | virtual |
ToString(NPC *npc) | Perception | virtual |
type | Perception | protected |
~FactionPerception() | FactionPerception | inlinevirtual |
~Perception() | Perception | inlinevirtual |