Fog.
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#include <weather.h>
Fog.
Definition at line 178 of file weather.h.
FogWeatherObject::FogWeatherObject |
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WeatherInfo * |
parent | ) |
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virtual FogWeatherObject::~FogWeatherObject |
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virtual |
csBox3 FogWeatherObject::CreateDefaultBBox |
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inlinevirtual |
bool FogWeatherObject::CreateMesh |
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virtual |
void FogWeatherObject::Destroy |
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virtual |
Destory this weather object and remove any required meshes.
Reimplemented from WeatherObject.
static float FogWeatherObject::GetDensity |
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int |
density | ) |
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static |
iSector* FogWeatherObject::GetSector |
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virtual |
void FogWeatherObject::MoveTo |
( |
WeatherInfo * |
newParent, |
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iSector * |
sector |
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) |
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virtual |
void FogWeatherObject::MoveTo |
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csVector3 |
| ) |
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inlinevirtual |
void FogWeatherObject::SetupMesh |
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csBox3 |
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inlinevirtual |
void FogWeatherObject::StartFollow |
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inlinevirtual |
void FogWeatherObject::StopFollow |
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inlinevirtual |
virtual void FogWeatherObject::Update |
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csTicks |
delta | ) |
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virtual |
bool FogWeatherObject::Valid |
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| ) |
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virtual |
The documentation for this class was generated from the following file: