Planeshift
NearNaturalResource Class Reference

This class keeps the hit of natural resources found for the player and allows ordering of them in an array. More...

#include <workmanager.h>

Public Member Functions

 NearNaturalResource (NaturalResource *res, float distance)
 
bool operator< (const NearNaturalResource &oth) const
 

Public Attributes

float dist
 
NaturalResourceresource
 

Detailed Description

This class keeps the hit of natural resources found for the player and allows ordering of them in an array.

Definition at line 125 of file workmanager.h.

Constructor & Destructor Documentation

NearNaturalResource::NearNaturalResource ( NaturalResource res,
float  distance 
)
inline

Definition at line 128 of file workmanager.h.

Member Function Documentation

bool NearNaturalResource::operator< ( const NearNaturalResource oth) const
inline

Definition at line 131 of file workmanager.h.

Member Data Documentation

float NearNaturalResource::dist

Definition at line 130 of file workmanager.h.

NaturalResource* NearNaturalResource::resource

Definition at line 129 of file workmanager.h.


The documentation for this class was generated from the following file: