Planeshift
SoundQueueItem Class Reference

Queue object for. More...

#include <queue.h>

Public Member Functions

 SoundQueueItem (const char *file)
 Constructor. More...
 
 SoundQueueItem (const char *file)
 Constructor. More...
 
 ~SoundQueueItem ()
 Destructor. More...
 
 ~SoundQueueItem ()
 Destructor. More...
 

Public Attributes

csString filename
 a filename of a file which may exist within our vfs */ More...
 
SoundHandlehandle
 pointer to its SoundHandle - not guaranteed to be valid */ More...
 

Detailed Description

Queue object for.

See also
SoundQueue. These objects are used by
SoundQueue and represent a single sound to be be be played.

Definition at line 39 of file queue.h.

Constructor & Destructor Documentation

SoundQueueItem::SoundQueueItem ( const char *  file)

Constructor.

Parameters
filename of a file which may exist within our vfs
SoundQueueItem::~SoundQueueItem ( )

Destructor.

SoundQueueItem::SoundQueueItem ( const char *  file)

Constructor.

Parameters
filename of a file which may exist within our vfs
SoundQueueItem::~SoundQueueItem ( )

Destructor.

Member Data Documentation

csString SoundQueueItem::filename

a filename of a file which may exist within our vfs */

Definition at line 42 of file queue.h.

SoundHandle * SoundQueueItem::handle

pointer to its SoundHandle - not guaranteed to be valid */

Definition at line 43 of file queue.h.


The documentation for this class was generated from the following file: