Planeshift
celNode Class Reference

#include <celgraph.h>

Public Member Functions

virtual size_t AddSuccessor (iCelNode *node, bool state)
 
virtual size_t AddSuccessor (iCelNode *node, bool state, float weight)
 
 celNode ()
 
virtual csArray< iCelNode * > GetAllSuccessors ()
 
virtual float GetCost ()
 
virtual iCelEdge * GetEdge (size_t idx)
 
virtual size_t GetEdgeCount ()
 
virtual csRefArray< iCelEdge > * GetEdges ()
 
virtual float GetHeuristic ()
 
virtual iMapNode * GetMapNode ()
 
virtual const char * GetName ()
 
virtual iCelNode * GetParent ()
 
virtual csVector3 GetPosition ()
 
virtual csArray< iCelNode * > GetSuccessors ()
 
virtual void Heuristic (float cost, iCelNode *goal)
 
virtual void RemoveEdge (size_t idx)
 
virtual void SetMapNode (iMapNode *node)
 
virtual void SetName (const char *n)
 
virtual void SetParent (iCelNode *par)
 
virtual ~celNode ()
 

Detailed Description

Definition at line 62 of file celgraph.h.

Constructor & Destructor Documentation

celNode::celNode ( )
virtual celNode::~celNode ( )
virtual

Member Function Documentation

virtual size_t celNode::AddSuccessor ( iCelNode *  node,
bool  state 
)
virtual
virtual size_t celNode::AddSuccessor ( iCelNode *  node,
bool  state,
float  weight 
)
virtual
virtual csArray<iCelNode*> celNode::GetAllSuccessors ( )
virtual
virtual float celNode::GetCost ( )
inlinevirtual

Definition at line 88 of file celgraph.h.

virtual iCelEdge* celNode::GetEdge ( size_t  idx)
inlinevirtual

Definition at line 91 of file celgraph.h.

virtual size_t celNode::GetEdgeCount ( )
inlinevirtual

Definition at line 89 of file celgraph.h.

virtual csRefArray<iCelEdge>* celNode::GetEdges ( )
virtual
virtual float celNode::GetHeuristic ( )
inlinevirtual

Definition at line 87 of file celgraph.h.

virtual iMapNode* celNode::GetMapNode ( )
virtual
virtual const char* celNode::GetName ( )
virtual
virtual iCelNode* celNode::GetParent ( )
inlinevirtual

Definition at line 84 of file celgraph.h.

virtual csVector3 celNode::GetPosition ( )
virtual
virtual csArray<iCelNode*> celNode::GetSuccessors ( )
virtual
virtual void celNode::Heuristic ( float  cost,
iCelNode *  goal 
)
virtual
virtual void celNode::RemoveEdge ( size_t  idx)
virtual
virtual void celNode::SetMapNode ( iMapNode *  node)
virtual
virtual void celNode::SetName ( const char *  n)
virtual
virtual void celNode::SetParent ( iCelNode *  par)
virtual

The documentation for this class was generated from the following file: