Planeshift
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#include <activespell.h>
Public Member Functions | |
virtual void | Cancel ()=0 |
virtual | ~iCancelAction () |
A generic way to make necessary stuff happen when an ActiveSpell is cancelled. For example, sending the undo half of a <msg>, or unhooking an event triggered spell.
Definition at line 51 of file activespell.h.
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inlinevirtual |
Definition at line 54 of file activespell.h.
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pure virtual |