Planeshift
iCancelAction Class Referenceabstract

iCancelAction More...

#include <activespell.h>

Public Member Functions

virtual void Cancel ()=0
 
virtual ~iCancelAction ()
 

Detailed Description

iCancelAction

A generic way to make necessary stuff happen when an ActiveSpell is cancelled. For example, sending the undo half of a <msg>, or unhooking an event triggered spell.

Definition at line 51 of file activespell.h.

Constructor & Destructor Documentation

virtual iCancelAction::~iCancelAction ( )
inlinevirtual

Definition at line 54 of file activespell.h.

Member Function Documentation

virtual void iCancelAction::Cancel ( )
pure virtual

The documentation for this class was generated from the following file: