Planeshift
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Used to confirm that a character has been uploaded. More...
#include <charmessages.h>
Public Member Functions | |
psCharApprovedMessage (uint32_t clientnum) | |
Constructed on server for client. More... | |
psCharApprovedMessage (MsgEntry *msg) | |
Used by client to crack message. More... | |
PSF_DECLARE_MSG_FACTORY () | |
virtual csString | ToString (NetBase::AccessPointers *accessPointers) |
Convert the message into human readable string. More... | |
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void | FireEvent () |
Publishes the message to the local program. More... | |
virtual csString | GetMessageTypeName () const =0 |
Gets the name of the message type. More... | |
void | Multicast (csArray< PublishDestination > &multi, uint32_t except, float range) |
Multicasts the message to all current connections. More... | |
psMessageCracker () | |
void | SendMessage () |
Sends the message to the client/server. More... | |
virtual | ~psMessageCracker () |
Additional Inherited Members | |
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int | filterNumber |
csRef< MsgEntry > | msg |
bool | valid |
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static MsgHandler * | msghandler |
Used to confirm that a character has been uploaded.
This message is used to convey the success to the client that the character they created was done successfully.
Definition at line 45 of file charmessages.h.
psCharApprovedMessage::psCharApprovedMessage | ( | uint32_t | clientnum | ) |
Constructed on server for client.
psCharApprovedMessage::psCharApprovedMessage | ( | MsgEntry * | msg | ) |
Used by client to crack message.
psCharApprovedMessage::PSF_DECLARE_MSG_FACTORY | ( | ) |
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virtual |
Convert the message into human readable string.
accessPointers | A struct to a number of access pointers. |
Implements psMessageCracker.