Planeshift
psCollisionDetection Member List

This is the complete list of members for psCollisionDetection, including all inherited members.

AdjustForCollisions(csVector3 &oldpos, csVector3 &newpos, csVector3 &vel, float delta, iMovable *movable)psCollisionDetectionvirtual
bottomSizepsCollisionDetectionprotected
colliderActorpsCollisionDetectionprotected
FindCollider(iObject *object)psCollisionDetectionprotected
Init(const csVector3 &body, const csVector3 &legs, const csVector3 &shift, iMeshWrapper *mesh)psCollisionDetectionvirtual
IsOnGround() const psCollisionDetectionvirtual
meshpsCollisionDetectionprotected
psCollisionDetection(iObjectRegistry *object_reg)psCollisionDetection
SetOnGround(bool flag)psCollisionDetectionvirtual
shiftpsCollisionDetectionprotected
topSizepsCollisionDetectionprotected
useCDpsCollisionDetectionprotected
UseCD(bool flag)psCollisionDetectionvirtual
~psCollisionDetection()psCollisionDetectionvirtual