Collision Detection (CD) related class.
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#include <colldet.h>
Collision Detection (CD) related class.
This class handles CD for linearmovement PC.
Definition at line 56 of file colldet.h.
psCollisionDetection::psCollisionDetection |
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iObjectRegistry * |
object_reg | ) |
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virtual psCollisionDetection::~psCollisionDetection |
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virtual |
virtual bool psCollisionDetection::AdjustForCollisions |
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csVector3 & |
oldpos, |
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csVector3 & |
newpos, |
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csVector3 & |
vel, |
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float |
delta, |
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iMovable * |
movable |
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) |
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virtual |
iCollider* psCollisionDetection::FindCollider |
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iObject * |
object | ) |
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protected |
virtual bool psCollisionDetection::Init |
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const csVector3 & |
body, |
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const csVector3 & |
legs, |
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const csVector3 & |
shift, |
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iMeshWrapper * |
mesh |
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) |
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virtual |
virtual bool psCollisionDetection::IsOnGround |
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const |
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virtual |
virtual void psCollisionDetection::SetOnGround |
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bool |
flag | ) |
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virtual |
virtual void psCollisionDetection::UseCD |
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bool |
flag | ) |
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virtual |
csVector3 psCollisionDetection::bottomSize |
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protected |
csColliderActor psCollisionDetection::colliderActor |
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protected |
csRef<iMeshWrapper> psCollisionDetection::mesh |
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protected |
csVector3 psCollisionDetection::shift |
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protected |
csVector3 psCollisionDetection::topSize |
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protected |
bool psCollisionDetection::useCD |
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protected |
Enable collision detection flag.
Definition at line 79 of file colldet.h.
The documentation for this class was generated from the following file: