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Planeshift
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Messages sent from server to client containing each detailed combat event. More...
#include <messages.h>
Public Types | |
| enum | { COMBAT_DODGE, COMBAT_BLOCK, COMBAT_DAMAGE, COMBAT_MISS, COMBAT_OUTOFRANGE, COMBAT_DEATH, COMBAT_DAMAGE_NEARLY_DEAD } |
Public Member Functions | |
| psCombatEventMessage (uint32_t clientnum, int event_type, EID attacker, EID target, int target_location, float damage, int attack_anim, int defense_anim) | |
| Create psMessageBytes struct for outbound use. More... | |
| psCombatEventMessage (MsgEntry *message) | |
| Crack incoming psMessageBytes struct for inbound use. More... | |
| PSF_DECLARE_MSG_FACTORY () | |
| void | SetClientNum (int cnum) |
| virtual csString | ToString (NetBase::AccessPointers *accessPointers) |
| Converts the message into human readable string. More... | |
Public Member Functions inherited from psMessageCracker | |
| void | FireEvent () |
| Publishes the message to the local program. More... | |
| virtual csString | GetMessageTypeName () const =0 |
| Gets the name of the message type. More... | |
| void | Multicast (csArray< PublishDestination > &multi, uint32_t except, float range) |
| Multicasts the message to all current connections. More... | |
| psMessageCracker () | |
| void | SendMessage () |
| Sends the message to the client/server. More... | |
| virtual | ~psMessageCracker () |
Public Attributes | |
| int | attack_anim |
| EID | attacker_id |
| float | damage |
| int | defense_anim |
| int | event_type |
| EID | target_id |
| int | target_location |
Public Attributes inherited from psMessageCracker | |
| int | filterNumber |
| csRef< MsgEntry > | msg |
| bool | valid |
Additional Inherited Members | |
Static Public Attributes inherited from psMessageCracker | |
| static MsgHandler * | msghandler |
Messages sent from server to client containing each detailed combat event.
Definition at line 2699 of file messages.h.
| anonymous enum |
| Enumerator | |
|---|---|
| COMBAT_DODGE | |
| COMBAT_BLOCK | |
| COMBAT_DAMAGE | |
| COMBAT_MISS | |
| COMBAT_OUTOFRANGE | |
| COMBAT_DEATH | |
| COMBAT_DAMAGE_NEARLY_DEAD | |
Definition at line 2709 of file messages.h.
| psCombatEventMessage::psCombatEventMessage | ( | uint32_t | clientnum, |
| int | event_type, | ||
| EID | attacker, | ||
| EID | target, | ||
| int | target_location, | ||
| float | damage, | ||
| int | attack_anim, | ||
| int | defense_anim | ||
| ) |
Create psMessageBytes struct for outbound use.
| psCombatEventMessage::psCombatEventMessage | ( | MsgEntry * | message | ) |
Crack incoming psMessageBytes struct for inbound use.
| psCombatEventMessage::PSF_DECLARE_MSG_FACTORY | ( | ) |
| void psCombatEventMessage::SetClientNum | ( | int | cnum | ) |
|
virtual |
Converts the message into human readable string.
| accessPointers | A struct to a number of access pointers. |
Implements psMessageCracker.
| int psCombatEventMessage::attack_anim |
Definition at line 2707 of file messages.h.
| EID psCombatEventMessage::attacker_id |
Definition at line 2703 of file messages.h.
| float psCombatEventMessage::damage |
Definition at line 2706 of file messages.h.
| int psCombatEventMessage::defense_anim |
Definition at line 2708 of file messages.h.
| int psCombatEventMessage::event_type |
Definition at line 2702 of file messages.h.
| EID psCombatEventMessage::target_id |
Definition at line 2704 of file messages.h.
| int psCombatEventMessage::target_location |
Definition at line 2705 of file messages.h.