Planeshift
psConnectEvent Class Reference

This message broadcasts client connect events to anyone who needs them, namely the TutorialManager. More...

#include <events.h>

Public Member Functions

 psConnectEvent (int clientID)
 
 psConnectEvent (MsgEntry *event)
 
 PSF_DECLARE_MSG_FACTORY ()
 
virtual csString ToString (NetBase::AccessPointers *accessPointers)
 Convert the message into human readable string. More...
 
- Public Member Functions inherited from psMessageCracker
void FireEvent ()
 Publishes the message to the local program. More...
 
virtual csString GetMessageTypeName () const =0
 Gets the name of the message type. More...
 
void Multicast (csArray< PublishDestination > &multi, uint32_t except, float range)
 Multicasts the message to all current connections. More...
 
 psMessageCracker ()
 
void SendMessage ()
 Sends the message to the client/server. More...
 
virtual ~psMessageCracker ()
 

Protected Attributes

int client_id
 

Additional Inherited Members

- Public Attributes inherited from psMessageCracker
int filterNumber
 
csRef< MsgEntrymsg
 
bool valid
 
- Static Public Attributes inherited from psMessageCracker
static MsgHandlermsghandler
 

Detailed Description

This message broadcasts client connect events to anyone who needs them, namely the TutorialManager.

Definition at line 247 of file events.h.

Constructor & Destructor Documentation

psConnectEvent::psConnectEvent ( int  clientID)
psConnectEvent::psConnectEvent ( MsgEntry event)

Member Function Documentation

psConnectEvent::PSF_DECLARE_MSG_FACTORY ( )
virtual csString psConnectEvent::ToString ( NetBase::AccessPointers accessPointers)
virtual

Convert the message into human readable string.

Parameters
accessPointersA struct to a number of access pointers.
Returns
Return a human readable string for the message.

Implements psMessageCracker.

Member Data Documentation

int psConnectEvent::client_id
protected

Definition at line 250 of file events.h.


The documentation for this class was generated from the following file: