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Messages that are sent to the GM GUI windowManager. More...
#include <messages.h>
Classes | |
| struct | PlayerInfo |
Public Types | |
| enum | { TYPE_QUERYPLAYERLIST, TYPE_PLAYERLIST, TYPE_GETGMSETTINGS } |
Public Member Functions | |
| PSF_DECLARE_MSG_FACTORY () | |
| psGMGuiMessage (uint32_t clientnum, int gmSets) | |
| psGMGuiMessage (uint32_t clientnum, csArray< PlayerInfo > *playerArray, int type) | |
| psGMGuiMessage (MsgEntry *message) | |
| virtual csString | ToString (NetBase::AccessPointers *accessPointers) |
| Converts the message into human readable string. More... | |
Public Member Functions inherited from psMessageCracker | |
| void | FireEvent () |
| Publishes the message to the local program. More... | |
| virtual csString | GetMessageTypeName () const =0 |
| Gets the name of the message type. More... | |
| void | Multicast (csArray< PublishDestination > &multi, uint32_t except, float range) |
| Multicasts the message to all current connections. More... | |
| psMessageCracker () | |
| void | SendMessage () |
| Sends the message to the client/server. More... | |
| virtual | ~psMessageCracker () |
Public Attributes | |
| int | gmSettings |
| csArray< PlayerInfo > | players |
| int | type |
Public Attributes inherited from psMessageCracker | |
| int | filterNumber |
| csRef< MsgEntry > | msg |
| bool | valid |
Additional Inherited Members | |
Static Public Attributes inherited from psMessageCracker | |
| static MsgHandler * | msghandler |
Messages that are sent to the GM GUI windowManager.
Definition at line 1070 of file messages.h.
| anonymous enum |
| Enumerator | |
|---|---|
| TYPE_QUERYPLAYERLIST | |
| TYPE_PLAYERLIST | |
| TYPE_GETGMSETTINGS | |
Definition at line 1087 of file messages.h.
| psGMGuiMessage::psGMGuiMessage | ( | uint32_t | clientnum, |
| int | gmSets | ||
| ) |
| psGMGuiMessage::psGMGuiMessage | ( | uint32_t | clientnum, |
| csArray< PlayerInfo > * | playerArray, | ||
| int | type | ||
| ) |
| psGMGuiMessage::psGMGuiMessage | ( | MsgEntry * | message | ) |
| psGMGuiMessage::PSF_DECLARE_MSG_FACTORY | ( | ) |
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virtual |
Converts the message into human readable string.
| accessPointers | A struct to a number of access pointers. |
Implements psMessageCracker.
| int psGMGuiMessage::gmSettings |
Definition at line 1083 of file messages.h.
| csArray<PlayerInfo> psGMGuiMessage::players |
Definition at line 1084 of file messages.h.
| int psGMGuiMessage::type |
Definition at line 1085 of file messages.h.