Planeshift
psGUIActiveMagicMessage Class Reference

GUI Active Magic Message. More...

#include <messages.h>

Public Types

enum  commandType { Add, Remove, List }
 

Public Member Functions

 PSF_DECLARE_MSG_FACTORY ()
 
 psGUIActiveMagicMessage (uint32_t clientNum, csArray< ActiveSpell * > &spells, uint32_t index, csTicks serverTime)
 
 psGUIActiveMagicMessage (MsgEntry *message)
 Crack this message off the network. More...
 
virtual csString ToString (NetBase::AccessPointers *accessPointers)
 Converts the message into human readable string. More...
 
- Public Member Functions inherited from psMessageCracker
void FireEvent ()
 Publishes the message to the local program. More...
 
virtual csString GetMessageTypeName () const =0
 Gets the name of the message type. More...
 
void Multicast (csArray< PublishDestination > &multi, uint32_t except, float range)
 Multicasts the message to all current connections. More...
 
 psMessageCracker ()
 
void SendMessage ()
 Sends the message to the client/server. More...
 
virtual ~psMessageCracker ()
 

Public Attributes

commandType command
 
csArray< uint32 > duration
 
csArray< csString > image
 
uint32_t index
 
csArray< csString > name
 
csArray< uint32 > registrationTime
 
uint32 serverTime
 
csArray< SPELL_TYPEtype
 
- Public Attributes inherited from psMessageCracker
int filterNumber
 
csRef< MsgEntrymsg
 
bool valid
 

Additional Inherited Members

- Static Public Attributes inherited from psMessageCracker
static MsgHandlermsghandler
 

Detailed Description

GUI Active Magic Message.

This message is used to manage the active spells window. The client psActiveSpellWindow and server psProgressionManager will deal with this message.

Definition at line 3819 of file messages.h.

Member Enumeration Documentation

Enumerator
Add 
Remove 
List 

Definition at line 3823 of file messages.h.

Constructor & Destructor Documentation

psGUIActiveMagicMessage::psGUIActiveMagicMessage ( uint32_t  clientNum,
csArray< ActiveSpell * > &  spells,
uint32_t  index,
csTicks  serverTime 
)
inline

Definition at line 3825 of file messages.h.

psGUIActiveMagicMessage::psGUIActiveMagicMessage ( MsgEntry message)
inline

Crack this message off the network.

Definition at line 3861 of file messages.h.

Member Function Documentation

psGUIActiveMagicMessage::PSF_DECLARE_MSG_FACTORY ( )
virtual csString psGUIActiveMagicMessage::ToString ( NetBase::AccessPointers accessPointers)
virtual

Converts the message into human readable string.

Parameters
accessPointersA struct to a number of access pointers.
Returns
Return a human readable string for the message.

Implements psMessageCracker.

Member Data Documentation

commandType psGUIActiveMagicMessage::command

Definition at line 3901 of file messages.h.

csArray<uint32> psGUIActiveMagicMessage::duration

Definition at line 3903 of file messages.h.

csArray<csString> psGUIActiveMagicMessage::image

Definition at line 3907 of file messages.h.

uint32_t psGUIActiveMagicMessage::index

Definition at line 3900 of file messages.h.

csArray<csString> psGUIActiveMagicMessage::name

Definition at line 3906 of file messages.h.

csArray<uint32> psGUIActiveMagicMessage::registrationTime

Definition at line 3904 of file messages.h.

uint32 psGUIActiveMagicMessage::serverTime

Definition at line 3905 of file messages.h.

csArray<SPELL_TYPE> psGUIActiveMagicMessage::type

Definition at line 3902 of file messages.h.


The documentation for this class was generated from the following file: