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Planeshift
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GUI Merchant Message. More...
#include <messages.h>
Public Types | |
| enum | Command { REQUEST, STORAGE, CATEGORIES, CATEGORY, MONEY, ITEMS, WITHDRAW, STORE, VIEW, CANCEL } |
Public Member Functions | |
| PSF_DECLARE_MSG_FACTORY () | |
| psGUIStorageMessage (uint32_t clientNum, uint8_t command, csString commandData) | |
| Constuct a new equipment message to go on the network. More... | |
| psGUIStorageMessage (uint8_t command, csString commandData) | |
| psGUIStorageMessage (MsgEntry *message) | |
| Crack this message off the network. More... | |
| virtual csString | ToString (NetBase::AccessPointers *accessPointers) |
| Converts the message into human readable string. More... | |
Public Member Functions inherited from psMessageCracker | |
| void | FireEvent () |
| Publishes the message to the local program. More... | |
| virtual csString | GetMessageTypeName () const =0 |
| Gets the name of the message type. More... | |
| void | Multicast (csArray< PublishDestination > &multi, uint32_t except, float range) |
| Multicasts the message to all current connections. More... | |
| psMessageCracker () | |
| void | SendMessage () |
| Sends the message to the client/server. More... | |
| virtual | ~psMessageCracker () |
Public Attributes | |
| uint8_t | command |
| csString | commandData |
Public Attributes inherited from psMessageCracker | |
| int | filterNumber |
| csRef< MsgEntry > | msg |
| bool | valid |
Additional Inherited Members | |
Static Public Attributes inherited from psMessageCracker | |
| static MsgHandler * | msghandler |
GUI Merchant Message.
This message is used to manage the player storage window.
Definition at line 2083 of file messages.h.
| Enumerator | |
|---|---|
| REQUEST | |
| STORAGE | |
| CATEGORIES | |
| CATEGORY | |
| MONEY | |
| ITEMS | |
| WITHDRAW | |
| STORE | |
| VIEW | |
| CANCEL | |
Definition at line 2086 of file messages.h.
| psGUIStorageMessage::psGUIStorageMessage | ( | uint32_t | clientNum, |
| uint8_t | command, | ||
| csString | commandData | ||
| ) |
Constuct a new equipment message to go on the network.
This will build any of the GUI exchange message needed in a player item exchange.
| clientNum | Client destination. |
| command | One of REQUEST, EXCHANGE, INVENTORY, OFFERING or RECEIVING |
| commandData | XML string with command data |
| psGUIStorageMessage::psGUIStorageMessage | ( | uint8_t | command, |
| csString | commandData | ||
| ) |
| psGUIStorageMessage::psGUIStorageMessage | ( | MsgEntry * | message | ) |
Crack this message off the network.
| psGUIStorageMessage::PSF_DECLARE_MSG_FACTORY | ( | ) |
|
virtual |
Converts the message into human readable string.
| accessPointers | A struct to a number of access pointers. |
Implements psMessageCracker.
| uint8_t psGUIStorageMessage::command |
Definition at line 2129 of file messages.h.
| csString psGUIStorageMessage::commandData |
Definition at line 2130 of file messages.h.