Planeshift
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Sends messages to the client listing the available loot on a mob. More...
#include <messages.h>
Public Member Functions | |
void | Populate (EID entity, csString &lootstr, int cnum) |
PSF_DECLARE_MSG_FACTORY () | |
psLootMessage () | |
psLootMessage (MsgEntry *message) | |
virtual csString | ToString (NetBase::AccessPointers *accessPointers) |
Converts the message into human readable string. More... | |
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void | FireEvent () |
Publishes the message to the local program. More... | |
virtual csString | GetMessageTypeName () const =0 |
Gets the name of the message type. More... | |
void | Multicast (csArray< PublishDestination > &multi, uint32_t except, float range) |
Multicasts the message to all current connections. More... | |
psMessageCracker () | |
void | SendMessage () |
Sends the message to the client/server. More... | |
virtual | ~psMessageCracker () |
Public Attributes | |
EID | entity_id |
csString | lootxml |
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int | filterNumber |
csRef< MsgEntry > | msg |
bool | valid |
Additional Inherited Members | |
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static MsgHandler * | msghandler |
Sends messages to the client listing the available loot on a mob.
Definition at line 1844 of file messages.h.
psLootMessage::psLootMessage | ( | ) |
psLootMessage::psLootMessage | ( | MsgEntry * | message | ) |
void psLootMessage::Populate | ( | EID | entity, |
csString & | lootstr, | ||
int | cnum | ||
) |
psLootMessage::PSF_DECLARE_MSG_FACTORY | ( | ) |
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virtual |
Converts the message into human readable string.
accessPointers | A struct to a number of access pointers. |
Implements psMessageCracker.
EID psLootMessage::entity_id |
Definition at line 1862 of file messages.h.
csString psLootMessage::lootxml |
Definition at line 1863 of file messages.h.