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Planeshift
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Message from the client to start a minigame. More...
#include <messages.h>
Public Member Functions | |
| PSF_DECLARE_MSG_FACTORY () | |
| psMGStartStopMessage (uint32_t client, bool start) | |
| psMGStartStopMessage (MsgEntry *me) | |
| virtual csString | ToString (NetBase::AccessPointers *accessPointers) |
| Converts the message into human readable string. More... | |
Public Member Functions inherited from psMessageCracker | |
| void | FireEvent () |
| Publishes the message to the local program. More... | |
| virtual csString | GetMessageTypeName () const =0 |
| Gets the name of the message type. More... | |
| void | Multicast (csArray< PublishDestination > &multi, uint32_t except, float range) |
| Multicasts the message to all current connections. More... | |
| psMessageCracker () | |
| void | SendMessage () |
| Sends the message to the client/server. More... | |
| virtual | ~psMessageCracker () |
Public Attributes | |
| bool | msgStart |
| Indicates that this is a request to start the game. More... | |
Public Attributes inherited from psMessageCracker | |
| int | filterNumber |
| csRef< MsgEntry > | msg |
| bool | valid |
Additional Inherited Members | |
Static Public Attributes inherited from psMessageCracker | |
| static MsgHandler * | msghandler |
Message from the client to start a minigame.
Definition at line 5606 of file messages.h.
| psMGStartStopMessage::psMGStartStopMessage | ( | uint32_t | client, |
| bool | start | ||
| ) |
| psMGStartStopMessage::psMGStartStopMessage | ( | MsgEntry * | me | ) |
| psMGStartStopMessage::PSF_DECLARE_MSG_FACTORY | ( | ) |
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virtual |
Converts the message into human readable string.
| accessPointers | A struct to a number of access pointers |
Implements psMessageCracker.
| bool psMGStartStopMessage::msgStart |
Indicates that this is a request to start the game.
Definition at line 5625 of file messages.h.