Message used by to send a musical sheet.
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#include <messages.h>
Message used by to send a musical sheet.
Definition at line 5476 of file messages.h.
psMusicalSheetMessage::psMusicalSheetMessage |
( |
uint32_t |
client, |
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uint32_t |
itemID, |
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bool |
readOnly, |
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bool |
play, |
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const char * |
songTitle, |
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const char * |
musicalSheet |
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) |
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Constructor.
- Parameters
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client | the client's ID. |
itemID | the ID of the item containing the musical sheet. |
readOnly | true if the client cannot edit the score. |
play | true if the client asks to play the score. |
songTitle | the song's title. |
musicalSheet | the score. |
psMusicalSheetMessage::psMusicalSheetMessage |
( |
MsgEntry * |
me | ) |
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psMusicalSheetMessage::PSF_DECLARE_MSG_FACTORY |
( |
| ) |
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Converts the message into human readable string.
Used when a message is Logged. Every message should implement a version of this function that print all data that was decoded when the message was initiated from a NetEntry. See psDRMessage::ToString for an example.
- Parameters
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accessPointers | A struct to a number of access pointers. |
- Returns
- Return a human readable string for the message.
Implements psMessageCracker.
Definition at line 5500 of file messages.h.
uint32_t psMusicalSheetMessage::itemID |
csString psMusicalSheetMessage::musicalSheet |
bool psMusicalSheetMessage::play |
bool psMusicalSheetMessage::readOnly |
csString psMusicalSheetMessage::songTitle |
The documentation for this class was generated from the following file: