#include <messages.h>
Definition at line 3316 of file messages.h.
psPersistAllEntities::psPersistAllEntities |
( |
uint32_t |
client | ) |
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inline |
psPersistAllEntities::psPersistAllEntities |
( |
MsgEntry * |
me | ) |
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bool psPersistAllEntities::AddEntityMessage |
( |
MsgEntry * |
newEnt | ) |
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Appends the new entity message to the current pending message.
- Parameters
-
- Returns
- Returns true if adding was successful, false if the current msg is full and it fails.
MsgEntry* psPersistAllEntities::GetEntityMessage |
( |
| ) |
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Creates a new entity persist message from the next slot in the inbound buffer.
- Returns
- Returns a psPersistActor MsgEntry structure if one is still in the message, or NULL if this message is complete.
psPersistAllEntities::PSF_DECLARE_MSG_FACTORY |
( |
| ) |
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Converts the message into human readable string.
- Parameters
-
accessPointers | A struct to a number of access pointers. |
- Returns
- Return a human readable string for the message.
Implements psMessageCracker.
The documentation for this class was generated from the following file: