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Planeshift
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This message is used by the server to make clients play a song. More...
#include <messages.h>
Public Member Functions | |
| PSF_DECLARE_MSG_FACTORY () | |
| psPlaySongMessage (uint32_t client, uint32_t songID, bool toPlayer, const char *instrName, uint32_t scoreSize, const char *musicalScore) | |
| Constructor. More... | |
| psPlaySongMessage (MsgEntry *me) | |
| Constructor from a MsgEntry. More... | |
| virtual csString | ToString (NetBase::AccessPointers *) |
| Converts the message into human readable string. More... | |
Public Member Functions inherited from psMessageCracker | |
| void | FireEvent () |
| Publishes the message to the local program. More... | |
| virtual csString | GetMessageTypeName () const =0 |
| Gets the name of the message type. More... | |
| void | Multicast (csArray< PublishDestination > &multi, uint32_t except, float range) |
| Multicasts the message to all current connections. More... | |
| psMessageCracker () | |
| void | SendMessage () |
| Sends the message to the client/server. More... | |
| virtual | ~psMessageCracker () |
Public Attributes | |
| csString | instrName |
| csString | musicalScore |
| uint32_t | songID |
| bool | toPlayer |
Public Attributes inherited from psMessageCracker | |
| int | filterNumber |
| csRef< MsgEntry > | msg |
| bool | valid |
Additional Inherited Members | |
Static Public Attributes inherited from psMessageCracker | |
| static MsgHandler * | msghandler |
This message is used by the server to make clients play a song.
Definition at line 5515 of file messages.h.
| psPlaySongMessage::psPlaySongMessage | ( | uint32_t | client, |
| uint32_t | songID, | ||
| bool | toPlayer, | ||
| const char * | instrName, | ||
| uint32_t | scoreSize, | ||
| const char * | musicalScore | ||
| ) |
Constructor.
| client | the client's ID. |
| songID | the song's ID. |
| toPlayer | true if this message is directed to the player that plays the song. |
| instrName | the name of the used instrument. |
| scoreSize | the length of the musical score |
| musicalScore | the musical sheet to play. |
| psPlaySongMessage::psPlaySongMessage | ( | MsgEntry * | me | ) |
Constructor from a MsgEntry.
| me | the message entry. |
| psPlaySongMessage::PSF_DECLARE_MSG_FACTORY | ( | ) |
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inlinevirtual |
Converts the message into human readable string.
Used when a message is Logged. Every message should implement a version of this function that print all data that was decoded when the message was initiated from a NetEntry. See psDRMessage::ToString for an example.
| accessPointers | A struct to a number of access pointers. |
Implements psMessageCracker.
Definition at line 5541 of file messages.h.
| csString psPlaySongMessage::instrName |
Definition at line 5548 of file messages.h.
| csString psPlaySongMessage::musicalScore |
Definition at line 5549 of file messages.h.
| uint32_t psPlaySongMessage::songID |
Definition at line 5546 of file messages.h.
| bool psPlaySongMessage::toPlayer |
Definition at line 5547 of file messages.h.