Planeshift
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RewardDataPractice holds practice reward data. More...
#include <adminmanager.h>
Public Member Functions | |
virtual bool | IsZero () |
checks if the reward is zero. More... | |
psRewardDataPractice (csString pSkillName, int pDelta) | |
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psRewardData (Reward_Type prewardType) | |
Only initializes the rewardType. More... | |
virtual | ~psRewardData () |
Destructor. More... | |
Public Attributes | |
int | practice |
value to adjust the practice by/set it to More... | |
csString | skillName |
name of the practice to adjust. More... | |
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Reward_Type | rewardType |
stores the reward type /see Reward_Type More... | |
Additional Inherited Members | |
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enum | Reward_Type { REWARD_EXPERIENCE, REWARD_FACTION, REWARD_SKILL, REWARD_MONEY, REWARD_ITEM, REWARD_PRACTICE } |
The different types of rewards that can be assigned. More... | |
RewardDataPractice holds practice reward data.
Definition at line 184 of file adminmanager.h.
psRewardDataPractice::psRewardDataPractice | ( | csString | pSkillName, |
int | pDelta | ||
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virtual |
checks if the reward is zero.
Reimplemented from psRewardData.
int psRewardDataPractice::practice |
value to adjust the practice by/set it to
Definition at line 192 of file adminmanager.h.
csString psRewardDataPractice::skillName |
name of the practice to adjust.
may be "all" to adjust all practices. may be "copy" to set the values of the target
Definition at line 191 of file adminmanager.h.