#include <psitem.h>
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void | ChangeAmount (int newAmount) |
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void | ChangeIntervals (int newint, int newrand) |
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void | ChangeRange (float newRange) |
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psItem * | CreateItem () |
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csString | GetFlags () |
| Gets the flags which will be associated to this item. More...
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int | GetInterval () |
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uint32 | GetItemID () |
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int | GetLockSkill () |
| Gets the lock skill which will be associated to this item. More...
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int | GetLockStrength () |
| Gets the lock strength which will be associated to this item. More...
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int | GetMaxModifier () |
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csVector3 & | GetPosition () |
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psSectorInfo * | GetSector () |
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int | MakeInterval () |
| This will return a randomized interval. More...
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| psScheduledItem (int spawnID, uint32 itemID, csVector3 &position, psSectorInfo *sector, InstanceID instance, int interval, int maxrnd, float range, int lock_str=0, int lock_skill=-1, csString flags="") |
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void | Remove () |
| Deletes from the DB and everything. More...
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void | UpdatePosition (csVector3 &positon, const char *sector) |
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bool | WantToDie () |
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Definition at line 1277 of file psitem.h.
psScheduledItem::psScheduledItem |
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int |
spawnID, |
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uint32 |
itemID, |
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csVector3 & |
position, |
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psSectorInfo * |
sector, |
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InstanceID |
instance, |
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int |
interval, |
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int |
maxrnd, |
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float |
range, |
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int |
lock_str = 0 , |
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int |
lock_skill = -1 , |
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csString |
flags = "" |
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) |
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void psScheduledItem::ChangeAmount |
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int |
newAmount | ) |
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void psScheduledItem::ChangeIntervals |
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int |
newint, |
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int |
newrand |
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) |
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void psScheduledItem::ChangeRange |
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float |
newRange | ) |
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psItem* psScheduledItem::CreateItem |
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csString psScheduledItem::GetFlags |
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Gets the flags which will be associated to this item.
Definition at line 1320 of file psitem.h.
int psScheduledItem::GetInterval |
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uint32 psScheduledItem::GetItemID |
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int psScheduledItem::GetLockSkill |
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Gets the lock skill which will be associated to this item.
Definition at line 1314 of file psitem.h.
int psScheduledItem::GetLockStrength |
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Gets the lock strength which will be associated to this item.
Definition at line 1308 of file psitem.h.
int psScheduledItem::GetMaxModifier |
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csVector3& psScheduledItem::GetPosition |
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int psScheduledItem::MakeInterval |
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This will return a randomized interval.
void psScheduledItem::Remove |
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Deletes from the DB and everything.
void psScheduledItem::UpdatePosition |
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csVector3 & |
positon, |
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const char * |
sector |
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bool psScheduledItem::WantToDie |
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inline |
The documentation for this class was generated from the following file: