Planeshift
psSoundEventMessage Class Reference

Sound Events Message. More...

#include <messages.h>

Public Member Functions

 PSF_DECLARE_MSG_FACTORY ()
 
 psSoundEventMessage (uint32_t clientnum, uint32_t type)
 Create psMessageBytes struct for outbound use. More...
 
 psSoundEventMessage (MsgEntry *message)
 Crack incoming psMessageBytes struct for inbound use. More...
 
virtual csString ToString (NetBase::AccessPointers *accessPointers)
 Converts the message into human readable string. More...
 
- Public Member Functions inherited from psMessageCracker
void FireEvent ()
 Publishes the message to the local program. More...
 
virtual csString GetMessageTypeName () const =0
 Gets the name of the message type. More...
 
void Multicast (csArray< PublishDestination > &multi, uint32_t except, float range)
 Multicasts the message to all current connections. More...
 
 psMessageCracker ()
 
void SendMessage ()
 Sends the message to the client/server. More...
 
virtual ~psMessageCracker ()
 

Public Attributes

uint32_t type
 
- Public Attributes inherited from psMessageCracker
int filterNumber
 
csRef< MsgEntrymsg
 
bool valid
 

Additional Inherited Members

- Static Public Attributes inherited from psMessageCracker
static MsgHandlermsghandler
 

Detailed Description

Sound Events Message.

This message is used to trigger sound events. The client psSoundManager and various server managers will deal with this messages. Specific sound events with additional data should inherit from this message.

Definition at line 2755 of file messages.h.

Constructor & Destructor Documentation

psSoundEventMessage::psSoundEventMessage ( uint32_t  clientnum,
uint32_t  type 
)

Create psMessageBytes struct for outbound use.

psSoundEventMessage::psSoundEventMessage ( MsgEntry message)

Crack incoming psMessageBytes struct for inbound use.

Member Function Documentation

psSoundEventMessage::PSF_DECLARE_MSG_FACTORY ( )
virtual csString psSoundEventMessage::ToString ( NetBase::AccessPointers accessPointers)
virtual

Converts the message into human readable string.

Parameters
accessPointersA struct to a number of access pointers.
Returns
Return a human readable string for the message.

Implements psMessageCracker.

Member Data Documentation

uint32_t psSoundEventMessage::type

Definition at line 2758 of file messages.h.


The documentation for this class was generated from the following file: