#include <messages.h>
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| void | AddSpell (const csString &name, const csString &description, const csString &way, int realm, const csString &glyph0, const csString &glyph1, const csString &glyph2, const csString &glyph3, const csString &image) |
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| void | Construct (csStringSet *msgstrings) |
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| | PSF_DECLARE_MSG_FACTORY () |
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| | psSpellBookMessage () |
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| | psSpellBookMessage (uint32_t client) |
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| | psSpellBookMessage (MsgEntry *me, NetBase::AccessPointers *accessPointers) |
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| virtual csString | ToString (NetBase::AccessPointers *accessPointers) |
| | Converts the message into human readable string. More...
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| void | FireEvent () |
| | Publishes the message to the local program. More...
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| virtual csString | GetMessageTypeName () const =0 |
| | Gets the name of the message type. More...
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| void | Multicast (csArray< PublishDestination > &multi, uint32_t except, float range) |
| | Multicasts the message to all current connections. More...
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| | psMessageCracker () |
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| void | SendMessage () |
| | Sends the message to the client/server. More...
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| virtual | ~psMessageCracker () |
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Definition at line 2279 of file messages.h.
| psSpellBookMessage::psSpellBookMessage |
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| ) |
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| psSpellBookMessage::psSpellBookMessage |
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uint32_t |
client | ) |
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| void psSpellBookMessage::AddSpell |
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const csString & |
name, |
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const csString & |
description, |
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const csString & |
way, |
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int |
realm, |
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const csString & |
glyph0, |
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const csString & |
glyph1, |
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const csString & |
glyph2, |
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const csString & |
glyph3, |
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const csString & |
image |
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) |
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| void psSpellBookMessage::Construct |
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csStringSet * |
msgstrings | ) |
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| psSpellBookMessage::PSF_DECLARE_MSG_FACTORY |
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| ) |
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Converts the message into human readable string.
- Parameters
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| accessPointers | A struct to a number of access pointers. |
- Returns
- Return a human readable string for the message.
Implements psMessageCracker.
The documentation for this class was generated from the following file: