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Planeshift
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#include <messages.h>
Public Member Functions | |
| void | AddPlayer (EID id) |
| PSF_DECLARE_MSG_FACTORY () | |
| psUpdatePlayerGuildMessage (uint32_t client, int total, const char *newGuild) | |
| psUpdatePlayerGuildMessage (uint32_t client, EID entity, const char *newGuild) | |
| psUpdatePlayerGuildMessage (MsgEntry *me) | |
| virtual csString | ToString (NetBase::AccessPointers *accessPointers) |
| Converts the message into human readable string. More... | |
Public Member Functions inherited from psMessageCracker | |
| void | FireEvent () |
| Publishes the message to the local program. More... | |
| virtual csString | GetMessageTypeName () const =0 |
| Gets the name of the message type. More... | |
| void | Multicast (csArray< PublishDestination > &multi, uint32_t except, float range) |
| Multicasts the message to all current connections. More... | |
| psMessageCracker () | |
| void | SendMessage () |
| Sends the message to the client/server. More... | |
| virtual | ~psMessageCracker () |
Public Attributes | |
| csString | newGuildName |
| csArray< uint32_t > | objectID |
Public Attributes inherited from psMessageCracker | |
| int | filterNumber |
| csRef< MsgEntry > | msg |
| bool | valid |
Additional Inherited Members | |
Static Public Attributes inherited from psMessageCracker | |
| static MsgHandler * | msghandler |
Definition at line 4825 of file messages.h.
| psUpdatePlayerGuildMessage::psUpdatePlayerGuildMessage | ( | uint32_t | client, |
| int | total, | ||
| const char * | newGuild | ||
| ) |
| psUpdatePlayerGuildMessage::psUpdatePlayerGuildMessage | ( | uint32_t | client, |
| EID | entity, | ||
| const char * | newGuild | ||
| ) |
| psUpdatePlayerGuildMessage::psUpdatePlayerGuildMessage | ( | MsgEntry * | me | ) |
| void psUpdatePlayerGuildMessage::AddPlayer | ( | EID | id | ) |
| psUpdatePlayerGuildMessage::PSF_DECLARE_MSG_FACTORY | ( | ) |
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virtual |
Converts the message into human readable string.
| accessPointers | A struct to a number of access pointers. |
Implements psMessageCracker.
| csString psUpdatePlayerGuildMessage::newGuildName |
Definition at line 4845 of file messages.h.
| csArray<uint32_t> psUpdatePlayerGuildMessage::objectID |
Definition at line 4844 of file messages.h.