#include <messages.h>
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| PSF_DECLARE_MSG_FACTORY () |
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| psWriteBookMessage (int slotID, int containerID) |
| 'Request to Write' message, from client to server. More...
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| psWriteBookMessage (int slotID, int containerID, csString &title, csString &content) |
| 'Request to Save' message, from client to server More...
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| psWriteBookMessage (uint32_t clientNum, csString &title, csString &content, bool success, int slotID, int containerID) |
| Response from server, if success is false then content is the error message. More...
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| psWriteBookMessage (uint32_t clientNum, csString &title, bool success) |
| Response to Save from server to client. More...
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| psWriteBookMessage (MsgEntry *me) |
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virtual csString | ToString (NetBase::AccessPointers *accessPointers) |
| Converts the message into human readable string. More...
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void | FireEvent () |
| Publishes the message to the local program. More...
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virtual csString | GetMessageTypeName () const =0 |
| Gets the name of the message type. More...
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void | Multicast (csArray< PublishDestination > &multi, uint32_t except, float range) |
| Multicasts the message to all current connections. More...
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| psMessageCracker () |
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void | SendMessage () |
| Sends the message to the client/server. More...
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virtual | ~psMessageCracker () |
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Definition at line 4502 of file messages.h.
Enumerator |
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REQUEST |
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RESPONSE |
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SAVE |
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SAVERESPONSE |
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Definition at line 4535 of file messages.h.
psWriteBookMessage::psWriteBookMessage |
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int |
slotID, |
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int |
containerID |
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) |
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'Request to Write' message, from client to server.
psWriteBookMessage::psWriteBookMessage |
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int |
slotID, |
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int |
containerID, |
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csString & |
title, |
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csString & |
content |
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) |
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'Request to Save' message, from client to server
psWriteBookMessage::psWriteBookMessage |
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uint32_t |
clientNum, |
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csString & |
title, |
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csString & |
content, |
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bool |
success, |
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int |
slotID, |
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int |
containerID |
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) |
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Response from server, if success is false then content is the error message.
psWriteBookMessage::psWriteBookMessage |
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uint32_t |
clientNum, |
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csString & |
title, |
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bool |
success |
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) |
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Response to Save from server to client.
psWriteBookMessage::psWriteBookMessage |
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MsgEntry * |
me | ) |
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psWriteBookMessage::PSF_DECLARE_MSG_FACTORY |
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Converts the message into human readable string.
Used when a message is Logged. Every message should implement a version of this function that print all data that was decoded when the message was initiated from a NetEntry. See psDRMessage::ToString for an example.
- Parameters
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accessPointers | A struct to a number of access pointers. |
- Returns
- Return a human readable string for the message.
Implements psMessageCracker.
int psWriteBookMessage::containerID |
csString psWriteBookMessage::content |
uint8_t psWriteBookMessage::messagetype |
int psWriteBookMessage::slotID |
bool psWriteBookMessage::success |
csString psWriteBookMessage::title |
The documentation for this class was generated from the following file: