#include <messages.h>
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| | PSF_DECLARE_MSG_FACTORY () |
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| | psWriteBookMessage (int slotID, int containerID) |
| | 'Request to Write' message, from client to server. More...
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| |
| | psWriteBookMessage (int slotID, int containerID, csString &title, csString &content) |
| | 'Request to Save' message, from client to server More...
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| |
| | psWriteBookMessage (uint32_t clientNum, csString &title, csString &content, bool success, int slotID, int containerID) |
| | Response from server, if success is false then content is the error message. More...
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| |
| | psWriteBookMessage (uint32_t clientNum, csString &title, bool success) |
| | Response to Save from server to client. More...
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| |
| | psWriteBookMessage (MsgEntry *me) |
| |
| virtual csString | ToString (NetBase::AccessPointers *accessPointers) |
| | Converts the message into human readable string. More...
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| |
| void | FireEvent () |
| | Publishes the message to the local program. More...
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| |
| virtual csString | GetMessageTypeName () const =0 |
| | Gets the name of the message type. More...
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| |
| void | Multicast (csArray< PublishDestination > &multi, uint32_t except, float range) |
| | Multicasts the message to all current connections. More...
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| |
| | psMessageCracker () |
| |
| void | SendMessage () |
| | Sends the message to the client/server. More...
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| |
| virtual | ~psMessageCracker () |
| |
Definition at line 4502 of file messages.h.
| Enumerator |
|---|
| REQUEST |
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| RESPONSE |
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| SAVE |
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| SAVERESPONSE |
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Definition at line 4535 of file messages.h.
| psWriteBookMessage::psWriteBookMessage |
( |
int |
slotID, |
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int |
containerID |
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) |
| |
'Request to Write' message, from client to server.
| psWriteBookMessage::psWriteBookMessage |
( |
int |
slotID, |
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|
int |
containerID, |
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|
csString & |
title, |
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csString & |
content |
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) |
| |
'Request to Save' message, from client to server
| psWriteBookMessage::psWriteBookMessage |
( |
uint32_t |
clientNum, |
|
|
csString & |
title, |
|
|
csString & |
content, |
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bool |
success, |
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int |
slotID, |
|
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int |
containerID |
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) |
| |
Response from server, if success is false then content is the error message.
| psWriteBookMessage::psWriteBookMessage |
( |
uint32_t |
clientNum, |
|
|
csString & |
title, |
|
|
bool |
success |
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) |
| |
Response to Save from server to client.
| psWriteBookMessage::psWriteBookMessage |
( |
MsgEntry * |
me | ) |
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| psWriteBookMessage::PSF_DECLARE_MSG_FACTORY |
( |
| ) |
|
Converts the message into human readable string.
Used when a message is Logged. Every message should implement a version of this function that print all data that was decoded when the message was initiated from a NetEntry. See psDRMessage::ToString for an example.
- Parameters
-
| accessPointers | A struct to a number of access pointers. |
- Returns
- Return a human readable string for the message.
Implements psMessageCracker.
| int psWriteBookMessage::containerID |
| csString psWriteBookMessage::content |
| uint8_t psWriteBookMessage::messagetype |
| int psWriteBookMessage::slotID |
| bool psWriteBookMessage::success |
| csString psWriteBookMessage::title |
The documentation for this class was generated from the following file: