Planeshift
cmdguilds.h
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/*
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* cmdguilds.h - Author: Keith Fulton
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*
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* Copyright (C) 2001 Atomic Blue (info@planeshift.it, http://www.atomicblue.org)
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*
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation (version 2 of the License)
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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*
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*/
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#ifndef __CMDGUILDS_H__
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#define __CMDGUILDS_H__
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//=============================================================================
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// Crystal Space Includes
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//=============================================================================
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//=============================================================================
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// Project Includes
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//=============================================================================
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#include "
net/cmdbase.h
"
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//=============================================================================
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// Local Includes
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//=============================================================================
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class
psGuildCommands
:
public
psCmdBase
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{
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public
:
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psGuildCommands
(
ClientMsgHandler
* mh,
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CmdHandler
* ch,
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iObjectRegistry* obj );
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virtual
~psGuildCommands
();
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virtual
const
char
*
HandleCommand
(
const
char
*cmd);
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virtual
void
HandleMessage
(
MsgEntry
*msg);
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};
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#endif
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psGuildCommands::~psGuildCommands
virtual ~psGuildCommands()
CmdHandler
Definition:
cmdhandler.h:54
psGuildCommands
Manager class for handling guild client commands.
Definition:
cmdguilds.h:37
MsgEntry
The structure of 1 queue entry (pointer to a message)
Definition:
message.h:143
psGuildCommands::HandleMessage
virtual void HandleMessage(MsgEntry *msg)
ClientMsgHandler
Handles messages to be sent out, connects to server and send those.
Definition:
clientmsghandler.h:38
cmdbase.h
psGuildCommands::psGuildCommands
psGuildCommands(ClientMsgHandler *mh, CmdHandler *ch, iObjectRegistry *obj)
psGuildCommands::HandleCommand
virtual const char * HandleCommand(const char *cmd)
Interprets a received message and executes the command.
psCmdBase
Definition:
cmdbase.h:42
client
cmdguilds.h
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