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Planeshift
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Files | |
| file | scripting.h |
| This is PlaneShift's XML based scripting system. | |
Classes | |
| class | ApplicativeScript |
| ApplicativeScript is the applied script container. More... | |
| class | ProgressionScript |
| ProgressionScript is the imperative script container. More... | |
Enumerations | |
| enum | SCRIPT_TRIGGER { ATTACK, DEFENSE, MOVE, NEARLYDEAD } |
| Events that can trigger scripts, i.e. More... | |
| enum SCRIPT_TRIGGER |
Events that can trigger scripts, i.e.
<on type="attack">
| Enumerator | |
|---|---|
| ATTACK |
triggered <on type="attack"> |
| DEFENSE |
triggered <on type="defense"> |
| MOVE |
triggered <on type="move"> |
| NEARLYDEAD |
triggered <on type="nearlydead"> |
Definition at line 64 of file scripting.h.