16 #ifndef __MARRIGEMANAGER_H__ 17 #define __MARRIGEMANAGER_H__ 46 void Propose(
Client* client, csString proposedCharName, csString proposeMsg);
bool PerformMarriage(psCharacter *charData, psCharacter *spouseData)
Sets spouse name for a given character Name.
This class manages all marriage related stuff.
void UpdateName(psCharacter *charData)
Used to update name in labels, guilds, targets, etc.
void DeleteMarriageInfo(psCharacter *charData)
Deletes marriage information of given character name from DB and reverts any lastname changes and upd...
void ContemplateDivorce(Client *client, csString divorceMsg)
Confirm divorce.
This class collects data of a netclient.
void Divorce(Client *client, csString divorceMsg)
Divorce.
void Propose(Client *client, csString proposedCharName, csString proposeMsg)
Propose.