Planeshift
npcbehave.h File Reference
#include <csgeom/matrix3.h>
#include <csutil/array.h>
#include <iutil/document.h>
#include "util/eventmanager.h"
#include "util/gameevent.h"
#include "util/consoleout.h"
#include "util/pspath.h"
#include "perceptions.h"
#include "walkpoly.h"
#include "npcoperations.h"

Go to the source code of this file.

Classes

class  Behavior
 A set of operations building a generic behavior for a NPC. More...
 
class  BehaviorSet
 This is the set of Behaviors available for an NPC. More...
 
class  NPCType
 A collection of behaviors and reactions will represent a type of npc. More...
 
class  psGameObject