Planeshift
npcclient.h File Reference
#include <csutil/csstring.h>
#include <csutil/hash.h>
#include <csutil/ref.h>
#include <csutil/list.h>
#include <iutil/vfs.h>
#include "net/pstypes.h"
#include "net/npcmessages.h"
#include "util/psconst.h"
#include "util/serverconsole.h"
#include "util/pspath.h"
#include "util/pspathnetwork.h"
#include "util/mathscript.h"
#include "tools/celhpf.h"

Go to the source code of this file.

Classes

struct  psNPCClient::DeferredNPC
 Keep information about deferred NPCs during loading. More...
 
class  psNPCClient
 The main NPC Client class holding references to important superclient objects. More...