34 class pawsNPCClientWindowFactory;
41 struct iObjectRegistry;
52 iObjectRegistry* object_reg;
54 csRef<iGraphics3D> g3d;
55 csRef<iGraphics2D> g2d;
62 DeclareGenericEventHandler(EventHandler,
NpcGui,
"planeshift.launcher");
63 csRef<EventHandler> event_handler;
64 csRef<iEventQueue> queue;
67 bool HandleEvent(iEvent &ev);
79 pawsNPCClientWindowFactory* guiWidget;
94 #endif // __NPCGUI_H__
NpcGui(iObjectRegistry *object_reg, psNPCClient *npcclient)
This is an ok button window box.
Main PlaneShift Window manager.
The main NPC Client class holding references to important superclient objects.
The main or desktop widget.
This is a yes/no box used to do confirms.
CREATE_PAWS_FACTORY(pawsNPCClientWindow)
A basic combo box widget.