Planeshift
pawsactivemagicwindow.h File Reference
#include "paws/pawswidget.h"
#include "net/cmdbase.h"
#include "net/subscriber.h"
#include "gui/pawscontrolwindow.h"
#include "gui/pawsscrollmenu.h"

Go to the source code of this file.

Classes

class  pawsActiveMagicWindow
 Window with current buffs and spells active on the character, and timer for buff to go away. More...
 

Macros

#define CONFIG_ACTIVEMAGIC_FILE_NAME   "/planeshift/userdata/options/activemagic.xml"
 
#define CONFIG_ACTIVEMAGIC_FILE_NAME_DEF   "/planeshift/data/options/activemagic_def.xml"
 

Functions

 CREATE_PAWS_FACTORY (pawsActiveMagicWindow)
 

Macro Definition Documentation

#define CONFIG_ACTIVEMAGIC_FILE_NAME   "/planeshift/userdata/options/activemagic.xml"

Definition at line 36 of file pawsactivemagicwindow.h.

#define CONFIG_ACTIVEMAGIC_FILE_NAME_DEF   "/planeshift/data/options/activemagic_def.xml"

Definition at line 37 of file pawsactivemagicwindow.h.

Function Documentation

CREATE_PAWS_FACTORY ( pawsActiveMagicWindow  )