23 #ifndef PAWS_BUTTON_HEADER 24 #define PAWS_BUTTON_HEADER 50 virtual bool Setup(iDocumentNode* node);
67 virtual bool OnMouseDown(
int button,
int modifiers,
int x,
int y);
68 virtual bool OnMouseUp(
int button,
int modifiers,
int x,
int y);
69 virtual bool OnKeyDown(utf32_char keyCode, utf32_char key,
int modifiers);
75 virtual void SetState(
bool isDown,
bool publish=
true);
CREATE_PAWS_FACTORY(pawsButton)